BloodRust

BloodRust

11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P)

Filenames
bloodrust.wad
Size
3.13 MB
MD5
ce343042975784001bd12579907c1264
SHA-1
d7d56b9f16216fb9f7e1b9d9aec8517f10e0be44
SHA-256
d5e53edd2292b1fce484ded693c64cbdacc34a8c52a5c0eb247bcd314cd8fd88
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
165
Maps
MAP06, MAP02, MAP03, MAP08, MAP04, MAP07, MAP01, MAP09, MAP05, MAP10, MAP11, MAP32

Read Me

Advanced engine needed  : Limit removing port
Primary purpose         : Single Player

===========================================================================
Title                   : BloodRust
Filename                : bloodrust.wad
Author                  : Simon 'SlayeR' Judd
Email Address           : [email protected]
Release Date		: 04/02/04
Other Files By Author   : Redemption.wad, Deliverance.wad, many more old maps too...
Misc. Author Info       : 
Description             : 11 Maps for Doom 2, all 'oldschool' in style and detail,
			  and fairly short too (I'd never finish if I made them
			  huge :P)
Additional Credits to   : Authors of editors used (see below), id Software, etc.
===========================================================================

* What is included *
New levels              : 11
Sounds                  : No
Music                   : Yes (from various sources)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No

* Play Information *
Game                    : DOOM2
Map #                   : Map01-Map11
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Some maps
Other game styles       : None
Difficulty Settings     : Yes

* Construction *
Base                    : New from scratch
Build Time              : A while :P
Editor(s) used          : DETH, Doom Builder, XWE, Wintex
Known Bugs              : Probably a few small texture misalignments here and there.
May Not Run With...     : Map 11 causes VPO's in the original doom2.exe. All the other
			  maps are fine with it, AFAIK.

* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP06

MAP06

Deathmatch Spawns
6
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
5
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
6
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
1
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
8
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
8
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
1
Co-op Spawns
4

Graphics