Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into the...
Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get ...
Gothic Duel maps
A medium-sized CTF map for Skulltag.
A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.
7 maps by 6 authors, all themed for LMS. Wad made in two weeks. The maps are FFA-compatible and should we played with at least 4 players, some ma...
This a compilation of Richard Jaspars 'Styx' excellent Styx Deathmatch Series. I've changed nothing in the levels themselves (except rename them ...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
This is a 18-map duel set for Skulltag. The maps have a varying shape, size, layout and theme, and most of them use ZDoom/Skulltag effects, so th...
This is a map that was cut out of the Vae Victus project. Why? No one may never know.
Duel maps are my favorite type of maps I create in Doom Builder, especially the maps wich are small and have a fast gameplay. This project contai...
This wad was meant to be part of ZDaemon Coop Community Megawad. The project died and I was left with this map. After two years I decided it migh...
Deathmatch Maps by UnlimitedStar23
A small collaberation of maps by a few members of the Random Chaos doom clan. Unlike our previous singleplayer collaberation, this one is intende...
You know Doom, it is always the same, get some weapons, infiltrate the destroyed UAC base or demon hive, kill all the monsters and hellspawn and ...
3 Levels I made ages ago, it was going to be a full episode but I could go any farther. I may extend onto it someday.
After crashing into what is several traps of the sick-minded UAC officials' bases where they have been caught bringing in the demons themselves o...
*This wad is playable with any control scheme, but it was designed for mouselook and WASD, with no jumping or crouching* There have been reports ...
An underground marine base. I made this map in one day to test my speedrun skills.
These are 5 brand new levels for skulltag. There is no real story. I created: MAP01 MAP02 MAP04 And daimon created MAP03 and MAP 05
It's a jokewad. Each level of the megawad consists of two square sectors.
One litle Deathmatch arena with jump pads
this is a version of zbloodpak with edited decorate lumps to make it work on the new skulltag. since some skulltag lumps are already identified i...