15 tested and finely tuned maps for duel. Uses stock Doom 2 textures for a clean old school style. Hard difficulty includes BFG.
Single-Level/Cooperative for Doom ][. You (and your team) lay siege upon a the evil teleport center and use the center to engage in different sce...
I describe this set of levels as very interesting. I have used as many traps as I could in this level.
32 DOOM2 formerly DM oriented levels converted to SP use by the addition of a most unwelcomed guest. Quite violent at times.
Fight the marines. NOTE: This is a re-do of MARINE1.ZIP, which was around 2.6 megs due to un-appended sprites from Doom II. This version has no i...
Rapture's vacationland. Side order of hellspawn.
It is a simple WAD, it is not too large and not too difficult, but you have only some ammo. Enjoy!!!
A very large castle with dungeon, courtyards, a sewer and lots of other nifty stuff
Vanilla-compatable megawad
WOLFENSTEIN REVISITED Game level 6 layout taken from Wolfenstein3D shareware version with some added bonuses. Also has the real feel of Escaping ...
Level one is modelled on my house, the design corresponds loosely to the plot of the radio play "Attack of the Groovy Bushman."
Here is another fine Deathmatch-Level. Made for DM 2.0 and 2 players, we did not try to play it with more than 2. It's a very fast level, no plac...
Seven maps of ancient ruins and battlefields.
T3.wad spinoff, sort of. Great Deathmatch!!!!!!
This level is write for good players in the BFG fire tecnique, but is also good to play with conventional weapon Features: - Secure start rooms f...
See if you can find everything without resorting to cheating. If you have any comments, need hints or problems with deathmatch or multi player mo...
A complete conversion to a Ghostbusting theme(see gbreadme.txt for more info)
This deathmatch wad is in a Roman like architecure setting. Everything is stony looking with pillars, pool baths, etc. I wanted to make it look a...
It all takes place in a building which was once part of a very
DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the origi...
This level was built for my afternoon DeathMatches, hence the title. It consists of a central raised area around which there are several walkways...