The Dark Castle
Filenames
castle.wad
Size
304.68 KB
MD5
0bf7e186d202212c4c26d179d855f322
SHA-1
fe07143cfec14f44f03629b6b3cf922c7b98311d
SHA-256
9d6f8fe9cd064628b2ae42eead22c7c58d638a3e10901efda9b360388abef707
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
12
Maps
MAP01
Download
Read Me
================================================================ Title : The Dark Castle Filename : CASTLE.WAD Author : Jim Ritchey Email Address : [email protected] (attn: Jim) Misc. Author Info : a person Description : A very large castle with dungeon, courtyards, a sewer and lots of other nifty stuff Additional Credits to: ID Software for DOOM & DOOM ][ ID & Raven for Hexen and Heretic Leo Martin Lim, for the invisible stuff in UAC_DEAD My dog My cat My fish My goat, Skippy wait, I don't have any fish! ================================================================ * Play Information * Game : Hexen Episode and Level # : map01 Single Player : Yes Cooperative 2-4 Player : Yes! Deathmatch 2-4 Player : YES!! Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : almost a month (crappy 486-33's!) Editor(s) used : DCK 3.62, DEEP 8.20, WARM 1.6 & ZENNODE .98a Known Bugs : none now, except for repeating sky texture at castle entrance when you see it from jumping or high up, but it couldn't be helped, as far as I know (e-mail me if you have any idea how to fix) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, but give me some credit somewhere in your .TXT file, and send me a copy of your new wad. You may do whatever you want with this file. * Where to get this WAD * FTP sites: wherever BBS numbers: wherever Other: wherever
================================================================ Title : The Dark Castle Filename : CASTLE.WAD Author : Jim Ritchey Email Address : [email protected] (attn: Jim),[email protected] Misc. Author Info : a person Description : A very large castle with dungeon, courtyards, a sewer and lots of other nifty stuff. Additional Credits to: ID Software for DOOM & DOOM ][ ID & Raven for Hexen and Heretic Leo Martin Lim, for the invisible stuff in UAC_DEAD My dog My cat My fish My goat, Skippy wait, I don't have any fish! ================================================================ * Play Information * Game : Hexen 1.1 Episode and Level # : map01 Single Player : Yes Cooperative 2-8 Player : Yes! Deathmatch 2-8 Player : YES!! Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : almost a month Editor(s) used : DCK 3.62, DEEP 8.20, WARM 1.6 & ZENNODE .98a Known Bugs : none now, except for repeating sky texture at castle entrance when you see it from jumping or high up, but it couldn't be helped, as far as I know (e-mail me if you have any idea how to fix) * Recommendations * I designed this level on a 486/33 and it didn't run too well, but I tried it on my friend's Pentium 100 and it kicked ass, as it should. I'd suggest maybe at least a 486/75 or somewhere along those lines. This level would be good for deathmatch or coop, but it's harder than hell on single player. Don't say I didn't warn ya! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, but give me some credit somewhere in your .TXT file, and send me a copy of your new wad, or at least let me know where to check it out. * Where to get this WAD * FTP sites: Nova Continuum http://www.geocities.com/Area51/9361 (castle.zip) BBS numbers: wherever Other: wherever