Phobos Anomaly Wars, DeathMatch for DOOM 2
DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos A...
Filenames
01phbwar.wad
Size
97.75 KB
MD5
4be714060e33e286257f28b08748877a
SHA-1
fd8be5f75e67284f13dc3c1fd26d5355537eacef
SHA-256
65c38b2683e26a49a6657c6d672873ba598aad0de013e0358852d5f33bc11661
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP07
Download
Read Me
================================================================ Title : Phobos Anomaly Wars, DeathMatch for DOOM 2 Release date : 7-20-96 Note 1 : These two wads are DEATHMATCH, for the newer versions of DOOM 2............. They will not work with Doom 1, or The Ultimate Doom..................... Note 2 : TWO wad files are included in 01phbwar.zip 01phbwar.wad, two players, (four can also play) 02phbwar.wad, four players, (two can also play). Similar to 01phbwar.wad, but larger, with more tunnels and rooms, and two more court yards Author : Daniel Huff other wads by author : 01cybrdk.wad 01jmp4it.wad 01arnd.wad 01mratlt.wad 01fragem.wad 01gorry.wad 01mkstnd.wad email Address : [email protected] Description : DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with lots of ammo are available, depending on skill lvel selected. Many secret rooms, teleporters, hidden pannels, drop down floor, invisible walls (the hidden panels and switches -Do Not Have- mis-aligned textures, and are difficult to find by design... :) This wad is set up like a war zone, many locations to snipe from, but all have an entrance and an exit to dis- courage camping out! The BFG and Plasma gun are harder to get, with considerable risk involved. On skill level (1-2), which only has shotguns, chainsaws and the chaingun, .....the chaingun is difficult to get. The backpack is available on all skill levels, and is also difficult to find and get. Credits : id software for the best game ever!; And to John Braun for testing and the encouragement to keep building wads. Thanks John, for many good ideas too!!! ================================================================ * Play Information * Map # : MAP07, (necessary for floor to drop, but if you change it, there is also a hidden switch to drop the floor.) 01phbwar.wad file size: 100050 bytes (two players) 02phbwar.wad file size: 131680 bytes (four players) DeathMatch 2-4 Player : YES, many DeathMatch starts in both wads, all near a Double Barrel Shotgun or larger weapon. (can't do without that S.S.G.!!!) single player : Yes, -but just to do recon, (recon is highly recomended), -yes do this,- or get slaughtered in a deathmatch!. cooperative 2-4 player: Yes, (my grandmother plays this way!; she's 87, ------ call her for coop play at......... 1-666-grandma)!.She'll help ya fight monsters, wimp; or better yet, ............................Get a Life! Difficulty Settings : YES, (1-2) shotgun, chainsaws and the chaingun, (3) adds a rocket launcher and extra rockets, (4-5) adds a plasma riffle, ammo, and bfg. Monsters, in all levels of difficulty.***(but see below!) new demos : No new graphics : No new sounds : No - (Stereo alert!, - let's ROCK!) * Construction * Base : New level from scratch; very loosely based on the original Phobos Anomaly, from Doom 1. Editor used : Ed209, 4.x, RMB and Zennode. Equipment used : Wads were built and play tested on 386, 33's, and they played at above average speeds, so they should scream, ......................on non-antiques! Known Bugs : None ================================================================= This is my challange to everyone on the Internet and anyone else who reads this text file.----- In order to promote better wad files,- (ever downloaded one that just don't work at all, or runs so slow its like playing in peanut butter, or it has so many missaligned textures, or worst yet, the same texture through-out the wad,.... that it makes you want to puke!) I offer the following: (Not a new idea; I've heard of others doing the same.) 1. Use this wad as a base to build your own wad, (I encourage you to to so; Don't even ask me!; just change it, - anyway you want. Distribute it any- where and everywhere, and in any format you want, for profit or for free!. And also, I challange all other wad authors to do the same!, (after all, the majority of us don,t get paid for making wads anyway!; so not letting anyone use your wad as a base, is really just an ego trip;---Isn't it? !!!). ...............Too Bad--So Sad!!.................. At least beginners would have a good place to start; then mabe we won't have to wade through as many bad wads, to find the good ones! This concept should eventually make all the wads offered, on the Net, better. 2. After you have completed your new wad, (using mine as a base), put your name on it, take full credit for it! -You don't need to mention my name anywhere, (but I would be happy if you did so, in your text file; but it's not manditory!). Just remember, your new wad will have YOUR NAME on it, so just make sure its better than mine!, or else what's the point!!!!! 3. If you want different weapons placement or different monsters, in different places, I would encourage you to download ED209, (probably the easiest wad editor to use, to change, weapons, monsters and textures). (You can do most of the weapons and monster changes in less than 5 minutes!). - If you noticed, I also used a program called RMB, and another called Zennode. RMB and Zennode are not needed to build or change wads, they just help to speed up the wad a little. --- All of these fine programs are available, as Shareware, many places on the Net. 4. If your wad has any bugs, even just a small one, that's hard to find, even if your looking for a mistake, then, don't put it on the Net!. Fix it first, or get some help to fix it, or delete it!!!. People can forgive you for making boring wads once in a while, but not defective, ugly, trash. (I go over my wads in great detail before releasing them; we also play test em for weeks, sometimes months, working on the layout, weapons and monsters, ect. I would be totally ashamed of some of the garbage that's on the Net, if my name was attached to it. You have to be a perfectionist, to produce even a boring wad that works good, without bugs; even a bad wad takes a little time and effort to make, so why go to all the time and trouble........... to produce garbage!!!! ========================================================== * Copyright Permissions * Authors MAY use 01phbwar.wad, and 02phbwar.wad, as a base to build their own wad or wads, providing they give their wad or wads a name other than 01phbwar.wad, 02phbwar.wad, 1phobwar.wad, and 2phobwar.wad. You MAY distribute 01phbwar.wad, and 02phbwar.wad to anyone you want, for any purpose, and in any electronic format, (bbs, diskette, cd, etc.), provided you include this file, 01phbwar.txt, with no modifications to it, or 01phbwar.wad, and 02phbwar.wad. You MAY ALSO, if you deem the level good enough, include 01phbwar.wad, and 02phbwar.wad, in any PWAD compilations you wish, so long as credit is given to me, and 01phbwar.txt, (unmodified), is included with the new combo wad or wads. (c) Copyright, 7-20-96 by Daniel Huff, All Rights Reserved [email protected] =================================================================