An display of 'what to expect' from my upcoming project "Loaden". Mind that it is far from finished, I just wanted to get a first response on the...
This is what is believed to be the first HQ ever made for a ZDaemon clan. The idea of just having fun on a map without killing was the initial in...
33 maps suitable for Team/Last Man Standing
This is the highly anticipated sequel to WOOO! (The ZDoom orientated jokewad that nobody asked for) This is a jokewad which is meant to be awful,...
This project should be run with GZDoom or Zdoom. Requires the HEXEN.wad. Supported for Co-op: up to 4 players. Designed for jump, freelook and so...
35 Levels for Zdoom, Plus 5 secret levels. Each level has all new challenges awaiting you. Plenty of use of the features in Zdoom like stealth en...
15 funny DM maps for playing in ZDaemon. Ideal for FFA. 4-10 players recommended Tested on ZDaemon 1.08.01
This is a 18-map duel set for Skulltag. The maps have a varying shape, size, layout and theme, and most of them use ZDoom/Skulltag effects, so th...
A "Mini Conversion". Only One level but quite a few changes to various things.
This is a map that was cut out of the Vae Victus project. Why? No one may never know.
the fabolous sequel of bleha.wad, whit a lot more of 1994-style levels! WOO-HOO!
Based heavily off of a map for Tribes 2. I modified the idea a bit aswell. Each team starts with the enemy flag in their base, they must take the...
a map done for a (abbandoned?) zdoom forums projects, replaces map22
32 Levels replacing Doom2, basically following the Doom2 "story". A reworking of my old Enjay Doom project (originally from 1994 for some of the ...
This is my first Boom/ZDoom project and Johannes`s first released project. It have 4 levels so far what are joined together.
Duel maps are my favorite type of maps I create in Doom Builder, especially the maps wich are small and have a fast gameplay. This project contai...
In the spirit of 32in24 and various other speedmapping session, 6 levels for heretic from scratch done in 48 hours on 06\13\10 & 06\19\10 (2nd se...
This level attempts to recreate that quintessential : experience that Episode 1 of DOOM instilled in me.
7 levels of crazy ZDooM deathmatch
This wad was meant to be part of ZDaemon Coop Community Megawad. The project died and I was left with this map. After two years I decided it migh...
This time I made a single, but large and very detalied level. Challenge is good and ammo is very balanced, so if you waste too much, then you'll ...
54 maps by 55 different mappers in 3 wads. http://www.doomworld.com/vb/wads-mods/64899-