Headcut

Headcut

15 funny DM maps for playing in ZDaemon. Ideal for FFA. 4-10 players recommended Tested on ZDaemon 1.08.01

Filenames
hcfinal.wad
Size
5.46 MB
MD5
ad4f6845665fd1d19c61bcb820adcbc6
SHA-1
c01552c599112f3df08768e129f4d617a93824cb
SHA-256
74fce178bf4393bfdafa51c3e0861b3e4f515a7cf134ce1c2c0ed577555f9e1c
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, ZDoom
Lumps
387
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15

Read Me

===========================================================================
Advanced engine needed  : ZDaemon 1.08+
Primary purpose         : Deathmatch
===========================================================================
Title                   : Headcut
Filename                : hcfinal.wad
Release date            : 10 Jun 2008
Author                  : Long]ASTS[
Email Address           : [email protected]
Other Files By Author   : heads3_4.wad

Description             : 15 funny DM maps for playing in ZDaemon.
                          Ideal for FFA. 4-10 players recommended
                          Tested on ZDaemon 1.08.01

Additional Credits to   : StasBFG[iddqd]: map optimization and scripting
===========================================================================
* What is included *

New levels              : 15
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : ZDoom scripts
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-15
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 8 months
Editor(s) used          : Doom Builder, XWE, WhackEd, MSPaint
Known Bugs              : The game may crash when there are too many
                          explosive barrels on maps
May Not Run With...     : New ZDoom and ports based on it. The scripts may
                          crash the game.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://iddqd.game-host.org/wads

Maps

MAP01

MAP01

Deathmatch Spawns
10
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
16
Co-op Spawns
11
MAP03

MAP03

Deathmatch Spawns
16
Co-op Spawns
6
MAP04

MAP04

Deathmatch Spawns
16
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
10
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
10
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
20
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
23
Co-op Spawns
5
MAP09

MAP09

Deathmatch Spawns
8
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
8
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
48
Co-op Spawns
16
MAP12

MAP12

Deathmatch Spawns
8
Co-op Spawns
9
MAP13

MAP13

Deathmatch Spawns
72
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
20
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
23
Co-op Spawns
6

Graphics