When I decided to do these Hexen wads, Hexen was getting old already but it was still Good and fun for me so I continued working on it. I didn't ...
I recommend to read the story before you go and kick the demons' butt !
See the original BEDLAM.TXT.
AFTER A DRUG DEAL GONE WRONG, SHAIKOTEN (VIN DIESEL) NEEDS TO ORGANIZE AND PARTICIPATE IN ILLEGAL STREET RACES FOR MONEY, AND ENLISTS THE HELP OF...
They're back. This time it's not the moons they are after, but Mars itself. There is a hive/colony on the surface, and you (lucky you!) have been...
These are TEXTURE1 and PNAMES lumps that contain definitions for all iwad (doom 1 and 2) textures, with WFALL1-4 as a bonus. Using these, you can...
Okay, here's the WAD file you always wanted, but were too lazy ta make for yourself. All those "Groovy" oneliners from both EVIL DEAD II and ARMY...
Fight your way through a mansion to unlock the gate and leave the property.<br><br> This is level I created in 2013 and forgot to upload. It is f...
Difficulties are implemented. Recommended to play HMP/HNTR. UV assumes foreknowledge.<br><br> Designed for pistol starts.<br><br> Suggest playing...
A collection of 32 new "speedmaps". See 180mpv_info.txt for details.<br><br> Also included is 180mpv_b.wad, a bonus wad containing an extra map 3...
Just one level, focused on fun and hard combat encounters.
6+1 action-packed maps about reviving a dying universe using guns and large pointy things.
Since the Community Project continues to be popular, this is a mapset composed for the event of the 2008 New Year and Doom's 14 birthday. This co...
Slagfest! This wad is very challenging in single player mode and even harder in coop mode. The deathmatches are fairly good since the level is sm...
18 maps by 18 different mappers.
A great level for Deathmatch games!!! Very difficult in single player games, but it can be beaten
Something truly wicked this way comes... New player graphics for use with the epic Gothic99
Sixteen maps made during the sixty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection an...
5 Minutes to Kill is a speed mapping project where every consecutive map in the set gets 5 more minutes of mapping time. Starting at 5 minutes wi...
This is a _very_ large file, owing to the detail given to the level (lots of linedefs) and the shear size of the map. This map is designed primar...