Two (or three if you want) new Monsters to free use.
Don't smoke additives. Kill.
My first (and only) Doom map. Just a sequence of rooms and fields with some tricks and secrets, without any goal or a plot. <br><br> This map was...
Eighteen maps maps made during the fifty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selec...
The texture WAD required for use with these DAC 2005 maps: themes/DAC/dac2005/dac21.zip themes/DAC/dac2005/dac22.zip themes/DAC/dac2005/dac23.zip
A fairly short Heretic level, includes MAPINFO episode start menu option. Some additional DECORATE plant things as well.
Although there's lots of monsters in some areas, there are ways to get rid of them easily.....just have to figure it out. Some puzzles here and t...
My second published WAD, much much bigger than the last and far more difficult.
Eleven maps made during the fifty-sixth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and...
Replaces Sargents with Bunny
It's Dark, It's Hot, and It's part of Hell!
It seems a bunch of demons has invaded the sewer control system, and have plans to flood the city with raw sewage! After a bit of straw-drawing, ...
REVENGE OF ASMODEOUS Play DOOM D&D style! This is Episode One - Mission Two of a whole new DOOM Adventure<br><br> This is the second level of "Re...
You have arrived in a laboratory in hell where they are experimenting with new cybernetic parts for demons. It's up to you to stop them before th...
Kill large hordes of monsters in a grey environment.
All four levels of the FBase series in one wad
I came up with the idea for this level as I was talking to some friends. This is the first of what I hope to be many levels in my quest to develo...
UAC scientists have caused a lot of problems in the past, but even they deserve some thanks this time of year! What better place to start than th...
This episode takes place in a spaceship. The levels are quite basic, except I did some experimenting with 3D floors in some of them. There's a mi...
Four-level map set for ZDoom and compatible ports, inspired by Knee-Deep in the Dead, with mild ZDoom features in the form of new enemies and a W...