Additional Notes:<br><br> ULTIMO is the ultimate DOOM treat - prepare to die ('cause it isn't easy). I designed it as a single player WAD really,...
E1M1 replacement PWAD. Named for the colour of the exit room.
Small game. No monsters. Lots of trip lines.
An MAJOR upgrade from v2.2
This is a deathmatch level set in a grid of criss-crossing upper and lower corridors with moving floors at each intersection. The upper corridors...
A weird lil map that looks too bright on GL source ports, and too dark on software mode. Somewhat Knee-Deepish, pretty linear but I put a lot of ...
Death Match wad
The precursor to 2001 A Doom Odyssey. 2001 A Deathmatch odyssey consists of 8 deathmatch levels that replace Episode 1. Music included is a rando...
I dunno in a log cabin or somethin'.
My third map in history, and my only non-joke map that ever got finished. I planned it to be a part of my "Hell on Icannar" megawad, but then my ...
First level in a new episode. Works with 1.666 and Ultimate 1.9
Try to make it to the end without falling into holes, traps and opening doors without looking first.
This wad was made in Germany, Delmenhorst. It's an update to my first wad "8Pack".
Monsters that appear out of nowhere, transporters that get you so disoriented you don't know which way is up. More beasts than you can shake a st...
This is a Deathmatch only wad.
A small deathmatch level with all weapons, no monsters and several teleports.
A strictly Deathmatch level (the ONLY way to play Doom!). Try single player and you'll die of boredom instead of demon attacks. Here's a basic ru...
yet another warehouse in the middle of nowhere. you and your buddies meet here for a few hours fragging to pass the time. it's a shame they alway...
A set of 4 Deathmatch levels. This is a set of deathmatches I've been working on for a while. I finally decided to finish them and upload them. I...