DEEPSHIT

DEEPSHIT

Try to make it to the end without falling into holes, traps and opening doors without looking first.

Filenames
DEEPSHIT.WAD
Size
666.54 KB
MD5
336ba1a1e16045b3a301407d390d4348
SHA-1
e8fc2f603aee33736465c41834b889e52d513b1c
SHA-256
95eda41d5f075b436d6329dfa39a18863c41fd5602924ce687d3b462114112a6
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
41
Maps
E1M1

Read Me

================================================================
Title                   : DEEPSHIT   
Author                  : Wietze Veld (wad), Jeremy Roon(wad,music),
                          Richard Verzijl (music & FTP Help)
Email Address           : 
Misc.Authors Info       : Some guys from the Netherlands that like to program.
                          Coming (maybe) DEEPSHIT for DOOM II(or Heretic ????)

Description             : Try to make it to the end without falling
                          into holes, traps and opening doors without
                          looking first. 
                          
Additional Credits to   : The creator(s) of Editors,Nodebuilders and Deutex
                          and offcourse ID software!!!
================================================================

* Play Information *

Episode and Level #     : E1M1 *REGISTERED VERSION REQUIRED*
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but never tested.
Deathmatch 2-4 Player   : Yes, but never tested.
Difficulty Settings     : Yes
New Sounds              : Yes, new background music
New Graphics            : Yes our ugly pictures ;-)
Demos Replaced          : Yes, demo1=demo3 and demo2
                          both attempts recorded in e1m1
* Construction *

Base                    : Build from scratch
Build Time              : Several days,nights and lost hours 
Editor(s) used          : DEU 5.21, BSP 12x, Deutex31, Doomcad 43 
                          TED 12
Known Bugs              : One HOM in the great pitt, probably caused by
                          the difference in lightlevel
!!!!Warning!!!!         : Do not fall into the pit on the centersqaure
                          because you will be lost forever.
                          Do not go to EXIT too soon, once you are there, 
                          there is no way back. A waste if you are trying to 
                          beat your own record.

* Copyright / Permissions *

Authors may try to use this level as a base for their own level
but since I have had lots of very hard to solve problems during   
the making of this level, I wouldn't advise it. 
Little changes often caused huge problems, so just follow the tutorials 
that come with the different editors and realize your own ideas of 
secrets and tricks.Changes may cause loss of various added things e.g.
music,titles etc.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: I don't know. You got this wad so you should know.

BBS numbers:

Other: Where ever it is!
================================================================
Title                   : DEEPSHIT   
Author                  : Wietze Veld (wad), Jeremy Roon(wad,music),
                          Richard Verzijl (music & FTP Help)
Email Address           : 
Misc.Authors Info       : Some guys from the Netherlands that like to program.
                          Coming (maybe) DEEPSHIT for DOOM II(or Heretic ????)

Description             : Try to make it to the end without falling
                          into holes, traps and opening doors without
                          looking first. 
                          
Additional Credits to   : The creator(s) of Editors,Nodebuilders and Deutex
                          and offcourse ID software!!!
================================================================

* Play Information *

Episode and Level #     : E1M1 *REGISTERED VERSION REQUIRED*
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but never tested.
Deathmatch 2-4 Player   : Yes, but never tested.
Difficulty Settings     : Yes
New Sounds              : Yes, new background music
New Graphics            : Yes our ugly pictures ;-)
Demos Replaced          : Yes, demo1=demo3 and demo2
                          both attempts recorded in e1m1
* Construction *

Base                    : Build from scratch
Build Time              : Several days,nights and lost hours 
Editor(s) used          : DEU 5.21, BSP 12x, Deutex31, Doomcad 43 
                          TED 12
Known Bugs              : One HOM in the great pitt, probably caused by
                          the difference in lightlevel
!!!!Warning!!!!         : Do not fall into the pit on the centersqaure
                          because you will be lost forever.
                          Do not go to EXIT too soon, once you are there, 
                          there is no way back. A waste if you are trying to 
                          beat your own record.

* Copyright / Permissions *

Authors may try to use this level as a base for their own level
but since I have had lots of very hard to solve problems during   
the making of this level, I wouldn't advise it. 
Little changes often caused huge problems, so just follow the tutorials 
that come with the different editors and realize your own ideas of 
secrets and tricks.Changes may cause loss of various added things e.g.
music,titles etc.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: I don't know. You got this wad so you should know.

BBS numbers:

Other: Where ever it is!

Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
                                                                                
                                                                                
                                                                                
                   DEEPSHIT HAS BEEN MADE BY:                                   
                                                                                
                   WIETZE VELD     : WAD, GRAPHICS AND STUFF                    
                   JEREMY ROON     : WAD AND MUSIC                              
                   RICHARD VERZIJL : MUSIC (& FTP - HELP)                       
                                                                                
                   credits to offcourse:                                        
                                                                                
                   ID SOFTWARE                                                  
                   AND THE AUTHORS OF :                                         
                                                                                
                   DEU 5.2.1                                                    
                   DEUTEX 3.1                                                   
                   BSP 12X                                                      
                   DOOMCAD 4.3                                                  
                                                                                
             GREETINGS TO:                                                      
             LEON BEENEN WHO GOT TOTALLY ENTHOUSIASTIC WHEN HE HEARD            
             ABOUT MY LEVEL AND LEVELBUILDING IN GENERAL. ;)                    
                                                                                
                                                                                
                                                                               

Graphics