An attempt to make an extremley linear map as interesting as possible by creating atmosphere and attempting to have intense battles.
You might want to check SHTGUN42.WAD and SHTG42RL.WAD for some background info around this wad. This REVOLUTIONS release is a major improvement f...
Four invasion maps for Skulltag. Note: Do not try map04 on Ultra-Violence in single player, unless you've either got cheats on or you're some kin...
A somewhat large single player level, showing off some of the new features Skulltag has to offer.
Just a demo for a Skulltag version of the "Unmaker"
Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get ...
This is a soccer modification for the Skulltag teamgame mode.
This wad is a action packed Skulltag/ZDoom wad with 5 amazing deathmatch maps, 1 domination maps and one for the "CTF" mode! It includes also nic...
Gothic Duel maps
7 maps by 6 authors, all themed for LMS. Wad made in two weeks. The maps are FFA-compatible and should we played with at least 4 players, some ma...
Add this one to the pile of DeathTag wads out there! This is my first DeathTag wad but it is decent. As usual, the first team to score five point...
This is a 18-map duel set for Skulltag. The maps have a varying shape, size, layout and theme, and most of them use ZDoom/Skulltag effects, so th...
Duel maps are my favorite type of maps I create in Doom Builder, especially the maps wich are small and have a fast gameplay. This project contai...
This is a soccer modification for the Skulltag teamgame mode
Deathmatch Maps by UnlimitedStar23
This may be one of the last maps I'll ever make since I'm considering dropping mapping for a good while - I've made so many maps, that it just is...
Totally new team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 (score is tallied WITHIN the map), ...
3 Levels I made ages ago, it was going to be a full episode but I could go any farther. I may extend onto it someday.
Team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points to win (score is tallied WITHIN the map)...
These are 5 brand new levels for skulltag. There is no real story. I created: MAP01 MAP02 MAP04 And daimon created MAP03 and MAP 05