1 fairly large level. Contains many Skulltag
A highly addictive and hilarious new game mode brought to you by the Skulltag community, hurl dodgeballs and knock opponents out of the contest, ...
A small deathmatch map made for the SkullTag engine which features a hellish theme, using Basic editing features such as slopes, to make a good l...
A last man standing map inspired by Daggerfall.
The follow-up to Dream Duel, this time with levels designed with deatmatch in mind.
A newschool coop wad, intended to be fun. Originally made for ZDaemon, this version has been fixed to work with SkullTag.
It's a small disposal base...
A simple skulltag map I made for invasion. It gets very hard
A joke map set, most intended to make you go "WTF". Also intended to provide some really strange fun moments. Everything that happens here, is in...
Duel/Deathmatch levels based around different phobias. I started this project in 1999, with Kliqten, I lost interest in it , and I assume he even...
5-map ST mappack.
Standard CTF map
The third level in the Dark, thrilling series :P
The final in my series is personally my favourite, with better gameplay and visuals to match.
This is a 12 DM map and 6 Duel map wad for ST. Its the 3rd installment of the Fxdms series. This latest one features new, crazier and higher deta...
A team fortress style map with two... fortresses. Some inspiration by 2fort5 in basic structure, the inside is decidedly different and is frankly...
Deathmatch map set in a Nukage Plant.
Just a deathmatch map.
oMG if you want to waste your time... I know can this level is horrible, but it's the perfect example of "one monster" concept.... and you'll see...
A reworked version of TabooTurf from the Skulltag LMS pack (stlmsv2.wad), but modified for CTF play. I was going to do the modifications myself, ...
14 maps by 9 authors, all themed for LMS. Wad made a month. The maps are FFA-compatible and should we played with at least 4 players, some maps c...
Well, here's an another one! Most stuff said about the first one stands here as well. It's a tad longer and harder, some new stuff and a differen...
My very first attempt at mapping back in December. I'm more of a modder but I found the calling of mapping to be a tough offer to pass up. So I d...