Swordfell
Filenames
swordfel.wad
Size
716.94 KB
MD5
40b61dc1f538f2773a084b236a47cddb
SHA-1
8c689ed552122b6bb91941699bccb5dc54889ab0
SHA-256
dc771104fdd265d48c59ba2c37a1287e4f77ddfca8e106d55f231a82577b4e85
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
94
Maps
MAP01
Download
Read Me
======================================================================= Advanced engine needed : Skulltag Primary purpose : Deathmatch ======================================================================= Title : Swordfell Filename : Swordfel.wad Date Finished : April 22nd, 2006 Author : RottKing E-Mail : [email protected] Web Page : None Other Levels By Author : STLMS01, STLMS02, STLMS13, and STDOM05. Description : A last man standing map inspired by Daggerfall. Additional Credits : Carvevil for Skulltag and DD_133, Aabra, and Glortho for beta testing. ======================================================================= * Play Information * Source port : Skulltag 96f or higher Map : Map01 Single Player : No Cooperative 2-4 Player : No Deathmatch : Yes Difficulty Settings : No New Sounds : Yes New Music : Yes New Graphics : Yes Demos Replaced : None Other Game Styles : There's items placed for deathmatch and other modes but its main focus is LMS. * Construction * Base : Scratch Build Time : Two months on and off. Editors used : Doom Builder, XWE, Cool edit, and Paint shop pro 9. Known Bugs : None known of. * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels. You may distribute this WAD in any format (Internet, Diskette, CD, etc) as long as you include this file intact. * Where to get this Wad? http://www.doomworld.com/idgames/ or any other mirrors.