REQUIRES CC4-TEX. Short (15 minutes) map in classic tech-base style. Not tested with ZDoom.
The latest successor in the TNT series. As known, you will encounter a lot of ZDoom effects, neat detailed areas and of course scripting :) (not ...
For those of you who like pure action, no- thinking deathmatch levels, this is the one or you. This level consists of a mid-sized arena modeled c...
You and your squad must eliminate a biochemical substance being produced in an abandoned military complex, now taken over by mercenaries.
Unreality has been struck with extreme stupidness and you have to kill all the demons and stop John Romero!!
A 10 level mapset for DooM II. This mapset was inspired by the atmosphere of Playstation Doom and Doom 64. It will feature the creepy ambient fee...
A small collaberation of maps by a few members of the Random Chaos doom clan. Unlike our previous singleplayer collaberation, this one is intende...
*Zero Day includes an original soundtrack. If you'd like the optimised mp3 version with realistic instruments, check out zerodaymp3.zip, which sh...
A 9 level wad for Doom II. This is a project by Team DIS; made up of Jazzmaster, Jimmy, PRIMEVAL and Blindspot Software. This mapset was done in ...
A newer version of my first map Trinity.
A Warm Place
For those of you who have played MAP01 of DTCA this map is the continuation to it. It will introduce the first helper in the series.
Sequel of We´re All Dead Here
After crashing into what is several traps of the sick-minded UAC officials' bases where they have been caught bringing in the demons themselves o...
1 level WAD. A base style level for ZDOOM v 1.23 beta7 high tech computer station.
A short seven-map set - my first I've uploaded to the world. The story, as little as it matters, is: some time has passed since the events of the...
*This wad is playable with any control scheme, but it was designed for mouselook and WASD, with no jumping or crouching* There have been reports ...
A single player level for ZDoom.
A set of small but hard maps highly inspired by NUTS. Enemies are spawned. Maps 1-8 end automatically. YOU NEED A VERY POWERFUL COMPUTER TO RUN T...