Doom with a sniper scope! I attatched it to the shotgun, so when you have the shotgun equipped, press z to actiate sniper mode, and press x or ch...
A void-style deathmatch map, constructed *entirely* out of 3d floors. Uses FraggleScript for a few special effects like teleporters or 3d elevato...
(This is the sequel level to "Sacrifice in Blood")
It's the lost bridge leading to the UAC Facility... You must enter this UAC Facility. Watch out! There's bogeyballs living under the bridge! Don'...
Much the same as the original monster Condo.
Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to provide fun during testing.
Designed for Single player or Deathmatch. A Medieval/Gothic style level which might be included in a future Megawad/TC. Features include deep wat...
Sort of hi-tec looking, mostly original or modified textures, some new lamp sprites. Lots of 3D and deep water
Designed for Deathmatch real 3D floors. Trippy sci-fi looking level
Designed for Deathmatch, but can be fun in single player Trippy sci-fi looking level
A partial conversion for DOOM II The story is available on the Chaos Crew website
Another large map using lots of brown textures, mostly brick and wood, and Legacy teleport trickery. Probably going to be my last wad for a long ...
A DeathMatch level. Seems to have small battle field, but you forget the 2nd floor! Additional see myHP/Doom stuff/Misc Credits to
Part five in a series of levels to be individually released and then eventually combined to form a final compilation. As if on the doorstep of ev...
a nice beach resort has been infested by Demons. Hey, give them a break too will ya? But now you will have to eliminate them before the next seas...