SEKKUSU
Sort of hi-tec looking, mostly original or modified textures, some new lamp sprites. Lots of 3D and deep water
Filenames
sekkusu.wad
Size
1.22 MB
MD5
62985b27ad7fae27777dc5e7f0a7823e
SHA-1
3b13da77c5d53f4f0d82669afe58761a517d8c9a
SHA-256
a4deaaa1a5359df2da48a965e16942511c8498ff295044a2aa2a90c32e47440d
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Legacy
Lumps
118
Maps
MAP01
Download
Read Me
============================================================================================ This DooM Add-On Needs DooM Legacy To Run Properly Or At All. (version 1.32 beta4, or later) Its looks best in hardware mode (OpenGL or Glide) ============================================================================================ Title : SEKKUSU Filename : sekkusu.wad sekkusud.txt Author : Mystic (Andrew Mckie) Email Address : [email protected] Homepage : http://www.murray6.pwp.blueyonder.co.uk/index.htm Misc. Author Info : Go to my homepage. Description : Sort of hi-tec looking, mostly original or modified textures, some new lamp sprites. Lots of 3D and deep water Other files by author : The mummy phuquers, the mystics, the grails, andydm1, etc Credits : Big thanks to the folk at the Newdoom forums especially Jive, Big Al, Poor Little Mannequin and Aliotroph? for all their encouragement and even some help. Also Doom Heaven for hosting all my wads, even the crappy old ones ================================================================ * Play Information * Source Port : DOOM Legacy. v1.32 Final or newer. Game : DOOM II Levels # : 01 Single Player : Yes Cooperative 2-4 Player : maybe, dunno Deathmatch 2-4 Player : Yes Difficulty Settings : Yes but not a priority New Sounds : Yes New Graphics : Yes New Music : no * Construction * Base : New level from scratch, with some bits pasted in from others (my own) editor(s) used : Deth, Deepsea, Zennode, Wintex, Known Bugs : none * Copyright / Permissions * Do what you like with this, it would be nice to get credit though, especially for my graphics.