Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it p...
2 vanilla maps inspired by the classics like Requiem.
A fairly large map, with several areas branching off from a central map24-style section.
30 levels of pure carnage. No mazes. Play it!
DeathMatch level, players appear as Cyberdemons; just start CM.BAT and begin a network/modem/serial game without changing the Map Warp and Misc S...
An abandoned station, placed in a remote location somewhere in high hills. You may consider some corners quite tight, but let me explain. At the ...
There are no areas where you can become trapped. If you seem trapped, look carefully; there is an exit somewhere.
The monsters have taken over and it is up to you to "MAKE THEM PAY!"
What use to be an old UAC waste treament facility that is now a top secret time lab. Unfortunately it was taken over by demons that now have the ...
A darkly delightful WAD with some thought in it.
Two Vanilla-compatible techbase levels for Doom 2. Two new midis by me are included.
Just to warn you ahead of time, this is my first ever map. I'm only uploading it to Doomworld for people to use it for comparing it, to its new v...
This is the first map of my current project, Death Summoning. Since I seriously doubt I'll ever actually finish this project, I've decided to rel...
Four unrelated maps by Bob Reganess, with some new graphics, sounds and music.
Just a wad from me :-)
First level for Doom II
This is a medium size level (took me 25:28 to record in UV) that offers a variety of architecture and good gameplay. Plenty of shells so blast aw...
My First map ever..And i finaly figured out how to upload it. Previously Called "Caged"
Somenthing better than my last release... Aniway a medieval style level in E2M9 Style
Challenging level consisting of 3 main rooms.
Woodlan Junior-Senior High School is a public high school located in Woodburn, Indiana.
small base-style map created for a 1024*1024 contest at doomworld in mid-2006.