Damnation Awaits the Wicked

Damnation Awaits the Wicked

Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in that it provides few ...

Filenames
wicked_8.wad
Size
460.81 KB
MD5
24deeaf2500207ba60d33a1efcc02ed9
SHA-1
5dac08bab619d7f60cc4b44bf772c55a3551295e
SHA-256
601a65a00f32c7b03b57f16107bf6d1f284ca2af597cc80ff0f658f175d6e210
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
11
Maps
MAP28

Read Me

======================================================================
Advanced engine needed:	None.

Primary purpose:		Single play, playable with pistol start.

======================================================================
Title:		Damnation Awaits the Wicked
Filename:		wicked_8.wad
		wicked_8.txt
		secrets.txt
Release date:	September 14, 2006
Author:		Rex Claussen
Email Address:	gurkha_boy @ yahoo.com
Other Files By Author:

	Wads requiring a source port to prevent VPO errors:

08/04/99	Pugilist.wad -- 3 levels for DooM2 [http://www.doomworld.com/idgames/index.php?id=10322]
09/06/99	Fear_Isl.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10388]
09/29/99	Decimate.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10413]
12/05/99	Complex.wad  -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10500]
06/13/03	Map18 of CCproj.wad, the Community Chest megawad [http://www.doomworld.com/idgames/index.php?id=12021]
10/09/03	Fear_Sta.wad -- 1 level for ZDooM [http://www.doomworld.com/idgames/index.php?id=12215]
07/06/05	Fear_Key.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13697]
01/03/06	Fear_Sin.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=14097]
01/08/06	Maps 24 and 32 of NDCP.wad, the New DooM Community Project [http://www.doomworld.com/idgames/index.php?id=14102]

	Conversions:

02/06/00	Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10570]
04/11/00	Phoenix.wad  -- 5 levels using Quake2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10671]
09/24/00	Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM [http://www.doomworld.com/idgames/index.php?id=10888]
12/30/00	Temple2.wad  -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11029]
10/29/01	Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11385]
04/18/03	Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM

	Wads requiring no source port:

12/21/99	Arena_01.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10514]
01/24/02	Invictus.wad -- 1 level for DooM [http://www.doomworld.com/idgames/index.php?id=11469]
01/24/02	Wicked_1.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11470]
02/05/02	Wicked_2.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11487]
02/27/02	Wicked_3.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11494]
05/17/02	Wicked_4.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11563]
10/14/02	Wicked_5.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11693]
06/11/03	Wicked_6.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=12018]
09/09/04	phobos_v.wad -- 9-level replacement for DooM Episode I [http://www.doomworld.com/idgames/index.php?id=12835]
02/03/05	Wicked_7.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191]

Misc. Author Info:	Gas station attendant at a self-serve only gas station
Description:	Hell-themed map, fully compatible with DooM2.exe while incorporating a decent amount of architecural detail. The map is quite linear in
		that it provides few alternative paths, but non-linear to the extent that it involves back-tracking. Tested with doom2.exe, ZDooM, GZDooM,
		and Risen3D

Additional Credits to:	Nigel 'Enjay' Rowand for beta-testing the map and providing excellent suggestions; id Software

======================================================================
* What is included *

New levels:			Yes
Sounds:			No
Music:			No
Graphics:			No
Dehacked/BEX Patch:		No
Demos:			No
Other:			None
Other files required:		None

* Play Information *

Game:			Doom II v1.9
Map #:			Map28
Single Player:		Yes
Cooperative 2-4 Player:	No
Deathmatch 2-4 Player:		No
Difficulty Settings:		Yes

* Construction *

Base:			Single level from scratch.

Build Time:			1 month off and on.
Editor(s) used:		WadAuthor
Known Bugs:		None

May Not Run With...:		The Bulls of Pamplona


* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or reuse.

You may distribute Damnation Awaits the Wicked in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)

Maps

MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
1