neg_!ke's 1024 Map for Doom II

neg_!ke's 1024 Map for Doom II

small base-style map created for a 1024*1024 contest at doomworld in mid-2006.

Filenames
1024_neg.wad
Size
304.89 KB
MD5
f0b3659c2e5f367ccee5a3abd55fb7b5
SHA-1
5061c8c20cd081276ad7001da662dab9b5a47130
SHA-256
59f64190a555ae0d8a7ddc44ba80fc1c04779f20ee085c13160b2932a46bf936
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
11
Maps
MAP01

Read Me

Primary purpose: single player
Advanced engine needed: none

===
title                   : neg_!ke's 1024 Map for Doom II
author                  : neg!ke
email                   : neg1ke at gmx dot net
release			: 2006 october
other files by author	: beyond the veil, some quake levels

description             : small base-style map created for a 1024*1024 contest at
			  doomworld in mid-2006.

			  i didn't expect trying to max out gameplay within a
			  1024*1024 square was that difficult. i didn't solve it
			  the most clever way, but at least there's some eye candy.
			  
			  unfortunately, i spotted the 1024 competition thread only
			  two days before the deadline, so i could only contribute
			  this one map (of which some areas are fairly rushed because
			  of running out of time). still, it was fun...

			  [this is a slightly newer version than the one originally
			   submitted, fixing a compatibility issue with prboom and
			   a few cosmetical flaws]

===
map information

new levels		: 1
sounds			: no
music			: no
graphics		: no
deh/bex patch		: no
demos			: no
other			: no
other files required	: none

===
play information:

game			: doom2
map			: map01
single player           : yes
cooperative             : yes
deathmatch              : no (not enough time)
difficulty settings     : no (not enough time)
demos			: no

tested with		: zdoom, windoom, prboom

===
construction:

base			: scratch
editor   		: doom builder
construction time       : two days
known bugs		: homs in vanilla doom2
may not run with	: any game other than doom ii
tested with		: doom ii (with homs), zdoom

==
copyright/permissions

you may not use this level as a base to build additional levels without
explicit permission by the author.

you may distribute this level in any electronic format as long as you include this file intact in the original archive, and keep it free of charge.
===

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4