CyberMatch
DeathMatch level, players appear as Cyberdemons; just start CM.BAT and begin a network/modem/serial game without changing the Map Warp and Misc Settings or a...
Filenames
cm.wad
Size
223.93 KB
MD5
1575ba29c125b2ddd8dc32e5e2f9b496
SHA-1
58e95ebc19113ba4cceb7299306c74487eb1579b
SHA-256
0e050b653abecc0f053fa0969773151f04f3153f93ff57cf18b953239c10908c
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
59
Maps
MAP15
Download
Read Me
=========================================================================== Title : CyberMatch Filename : cm.zip (dehacked.exe dm_cmtch.exe nwt.exe, CM files; CM.BAT checks if all of the needed components are present before installing) Release date : July 1st 2001 Advanced engine needed : Not tested with advanced engines; designed for use with plain DOOM 2 v1.9, may run on lower versions Primary purpose : DeathMatch =========================================================================== Author : sinsky Email Address : [email protected] Misc. Author Info : Well, I'm a very unique person capable of playing DOOM and making maps. Other Files By Author : TT2000.ZIP (Tricks & Traps / Hellyland) DOOMHAK2.ZIP (DoomHack 2) ARENA.ZIP (The Arena) Download the last two from my homepage because I'm not very sure whether I uploaded/updated them at CDROM.COM Description : DeathMatch level, players appear as Cyberdemons; just start CM.BAT and begin a network/modem/serial game without changing the Map Warp and Misc Settings or adding other WADs. After you finish playing run DELCM.BAT to erase the level. Use CM.BAT every time you play. Although CyberMatch may coexist peacefully with other wads in your DOOM folder, I strongly recommend using a clean DOOM 2. And, a word about the level itself. Although I built it in a relatively short time, this map is the result of many years of computer and gaming experience for me. While constructing it was't always a pleasant occupation (there were moments when I felt ruined and frustrated), I now find myself very happy and content with the result - I see this not merely as a WAD, I see it more as a product of my imagination and creative thought. I did my best. Additional credits to : - ID Software - Matthew Ayres (author of WadEd) - Greg Lewis (author of DeHackEd) - TiC (makers of NWT) - Ginka & her brother (DM partners) =========================================================================== * What is included * New Levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos Replaced : None Other : Yes, programs to install and run the map. Don't do anything manually - you probably won't get anywhere and you may damage your copy of the game. As I noted earlier, start CM.BAT to play. * Play Information * Game : Doom II Map # : MAP 15 Deathmatch 2-4 Player : Designed for Cooperative 2-4 Player : Player starts only Single Player : Player start only Other game styles : Gameplay is modified in many ways Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 week Editor(s) used : WadEd v1.83, NWT v1.3, DeHackEd v3.0a, Adobe Photoshop 3.0, Magic Trainer Creator Known Bugs : none (if you have played the rest of my patches you may be surprised here; well, it's true... ok, ok, there are a few, but nothing serious this time:) May Not Run With : Quake, Command & Conquer, Diablo, Commander Keen, Simon the Sorcerer and Strife * Copyright / Permissions * You MAY do anything you like with this wad - I'm cool. * Where to get the file that this text file describes * Web Sites: Author's homepage http://www.geocities.com/sdsinsky/oldsite/index.html FTP Sites: ftp://ftp.cdrom.com/pub/idgames and mirrors