Its built from 10 sectors, so don't expect much detail... There is enough ammo in the map to kill all monsters, but sometimes you might not have ...
A map originaly made for the Plutonia Revisited
Designed after playing alot of Shin Megami Tensei III. It's intended for Deathmatch or a singleplayer challenge. Does it suck? I couldn't care le...
This is a singleplayer map, i tried vanilla for the first time. I usually use hexen format because i like scripting, but after finishing this wad...
This is an old Deathmatch map I made for Legacy in 2002, and is the third map I ever released to the public. I've decided to upload it to the IDG...
Howdy! Today is my birthday, and I cannot think of a more fitting way to celebrate than with than with the release of my second map, Schism. This...
An oldie, updated. Old embarrassments removed. GZDoom support added. Texturing still on 1999 level.
Mortal Kombat music for DooM II
Inspired by the Lovecraft's piece with the same name. The map can be hard, so be careful.
You are a space marine, blah, blah, blah. You are in one of the UAC's teleportation laboratory's when Hell starts breaking in, through a teleport...
Zombies, demons and other enemies attacked a base in Deimos.
This is an updated version of my WEPSND.wad. It has the following features:<br><br> 1)MANY new sounds. (Weapons, monsters, and more!) 2)Moves wea...
A small map for Doom II, but loaded with quality!
Fun gameplay. And rather detalized levels.
A classic, oldschool Doom 2 map. I got inspired to create this after watching the IGN 90 minutes video of cooperative game of Doom Episode 1 with...
Small temple-like map for Doom 2. A new sky with red clouds, gray stone, green marble, red carpets and bricks. A lot of outdoor views. Made for t...
This is a big wad and has many monsters but it also has enough health and ammo to beat it. The fights are fair and you have plenty of room to mov...