Deimos Lunar

Deimos Lunar

Zombies, demons and other enemies attacked a base in Deimos.

Filenames
dm_lunar.wad
Size
145.54 KB
MD5
f7e3b2343dc1cce8d74b4347b0bfa942
SHA-1
c17f66a828107e6461ab57c86f77b2cd16b27b4e
SHA-256
85613d02e51f966606f4eff460af0cc958ad810a5475789188c04121a7ae18e7
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
12
Maps
MAP01

Read Me

	** CABRO'S MAP TOURNAMENT (2003) **

===========================================================================
Archive Maintainer      : -
Update to 		    : -
Advanced engine needed  : None.
Primary purpose         : Single Player
===========================================================================

Title		: Deimos Lunar
File Name	: Deimos lunar.wad (uploader's note: renamed to dm_lunar.wad
		  for the gamers.org archive)
Author		: Diana M.
E-mail		: [email protected]
Description	: Zombies, demons and other enemies attacked a base in Deimos.

Additional
credits to	: To my friend, Ana Roldán, who gave ideas for the textures
		  and collaborated with playtesting.

Other files by
the author	: Mapa 15
		  Tarde Eterna
		  Biblioteca Nacional
		  In The Wolfenstein Castle... Again
		  Revolución
		  MKDoom

===========================================================================
* Play Information *

Game (Doom / Doom2...)	: DooM2.
Episode / Level			: MAP01
Singleplayer			: Yes
Cooperative			: No
Deathmatch			: No
Difficulty settings		: Yes
New Sounds			: No
New Graphics			: Yes, the sky texture. The idea came from Duke Nukem
				  3D, although it does not look as good as I hoped
				  (Paint as graphic editing tool doesn't help much...)
New Music			: Yes, from a megawad.
Demos replaced			: None

* Construction *

Base			: New level from scratch (I like to play other maps to take
			  ideas, but my levels are all original).
Editor(s) used		: Wadauthor v1.30
Build time		: Two months (I haven't an experience as big as yours, buddies).
Known bugs		: None, although the map looks better in a source-port, like
			  Zdoom. But I must say that the map was designed for the
			  original Doom, in agreement with the tournament's rules.

======================================================================
* Copyright / Permissions *

  Authors MAY use this map as a base to build additional levels.
  You MAY distribute this WAD, provided you include this
file, with no modifications.  You may distribute this file(s) in
any electronic format (BBS, Diskette, CD, etc) as long as you
include this file intact.







Original text (in spanish)
--------------------------


			Torneo de Mapas de Cabro
				  2003
==============================================================================
Titulo                  : Deimos Lunar
Archivo	   		: Deimos Lunar.wad
Autor                   : Diana M.
Email 	                : [email protected]
Descripcion             : Demonios, sombies y demás enemigos
			  atacan en una base lunar en Deimos.
			  
Creditos adicionales	: A mi amiga, Ana Roldán, quien me sugirió 
			  ideas para las texturas y me ayudó a
			  chekar el mapa. XD!

Otros Mapas míos        : Mapa 15
			  Tarde Eterna 
			  Biblioteca Nacional
			  In The Wolfstein Castle...Again
			  Revolución

Mods			: MKDoom
==============================================================================
* Informacion *

Juego (Doom / Doom2)	: Doom2
Episodio y nivel #      : EP #1 Map #1
Un jugador              : Si
Cooperativo 2-4         : no
Deathmatch 2-4          : no
Niveles de dificultad   : Si
Sonidos nuevos          : No
Graficos nuevos         : Si, la textura del cielo, la idea la tomé
			  del Duke Nuken 3d, aunque no quedó tan chiva
			  como esperaba ( el paint,como programa gráfico,
			  no ayuda mucho que digamos....)
Musica nueva            : Si, como aún no se utilizar dehacked, tome
			  la música de un pack de wads.
Demos nuevas            : No

* Construccion *

Base                    : Nivel Nuevo (Me gusta mirar varios mapas, ya sea
			  del Doom2 o bajados de alguna web para tomar
			  ciertas ideas pero en si el nivel siempre es 
			  original).
Editor utilizado        : WadAuthor v1.30
tiempo de construccion  : Dos meses. (mi experiencia no es tan grande
			  como la vuestra, chicos).
Bugs	                : Ninguno, aunque si he notado que las texturas
			  se ven mejor con algún Source Port, como ZDoom.
			  Sin embargo, aclaro que el mapa no es para un
			  Source Port, ya que no lo permiten las reglas
			  del torneo. :D
===============================================================================
* Copyright/Permisos*

Pueden distribuir este mapa de la forma que gusten, mas bien ojalá y así sea,
lo único que pido es que respeten mis derechos de autora, adjuntando siempre
este documento.Tambien lo pueden usar como base para nuevos wads.



(c) Diana M.








=======================================================================
			Uploaded by Eye del Cul ([email protected])

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1