The second level of my Hellish series! This time I did not stick to stock textures.
One Boom-compatible map made in celebration of Rayzik's birthday. Have a good one. ;-)
Read DETHBASES.TXT for story. Level 1 of my DooM ][ episode.
A short level with the restriction that vertices must lie on a 256x256 grid. Not much detail is possible.
20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood<br><br> "The Source" - That's what they call...
The levels of this deathmatch wad all have a particular winter/christmas (no offense) theme. I was actually inspired by an xmas wad by the ByteBr...
I started making this map before... maybe 5 years, when I get back to this great game... I wanted to try if I still can make some maps. Then it l...
A map that i did for the "Arcades 3D Doom/Doom 2 Map Tournament".
A map I made for fun.
A large open world level with some claustrophobic caves and tunnel systems. The level revolves around the inner workings of a bunker nestled deep...
You must find a Red Skull Key and get the hell out before you are sacrificed to many tangential Great Old Ones in the temples of their worship.
The title sums it up nicely, doesn't it? I also tried using a texture pack to spice things up a bit.
On this map you need solve puzzle to pass level. That is a thinking job. Besides at last there are a bit shoot-and-kill scene.
This is the 14 map beta version of my upcoming megawad: "Thy PrBoom Maps". This has 14 finished maps and a few little nods towards the next few m...
The only complete and unique Quake to DOOM conversion, now works with EDGE 1.29+, and uses OGG music file format versus MP3 CREDITS id Software R...
A one room map I made for Job's Second One Room Contest. The theme was something along the lines of 'make a unique looking map using a variety of...
You've just escaped from the marble hellhole the stone base brought you to. You were lucky. Now it's time to take on the Caverns, and possibly fi...
You're a Space marine...
zappy birfdaay
Oldsk00lish techbase. Challenging. Not a huge map, but takes some time. Semi-nonlinear (wtf?).
An open, volcanic canyon filled with monster-spam. It's silly, difficult map that shouldn't be taken seriously. Also supports deathmatch and co-o...
Single-player megawad that pits the player against the forces of Castle Doom. I tried to keep it generic so that the various advanced ports can a...
A total WTF (failed) Speedmapping Map-Pack in e2 style, much better than that first speedmapping crap i did long time ago. This one contains some...
10 Levels for Zdoom, Plus 2 secret levels. Each level has all new challenges awaiting you. Plenty of use of the features in Zdoom like stealth en...