Map submitted for Doom Calendar project
4 maps. All vertices are on the 64x64 grid (not things).
Huge space/moon map that has a main hub of sort. Non-linear (grab keys in any order, etc...). 13 secrets total
This is a wad has 5 chilling levels. They are all pretty moderate. But level 3 the Matahorn is a time consuming level. It took me 42 minutes to p...
Okay, for starters: THIS LEVEL IS LARGE. VERY, VERY, VERY LARGE. It has ~2400 sectors and ~2300 monsters on UV. I would NOT recommend playing thi...
Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with...
You might've heard of MDK, a wacky third-person shooter, released by Shiny Entertainment about 20 years ago. It was a cross between the action of...
Nine single-player/coop maps, and three really old versions for comparison.
This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I a...
A symmetrical deathmatch level for Doom 2.
Barren world full of sand, rocks and canyons. Do not jump in this map. It's not designed that you can jump. Though jumping does not ruin gameplay...
Single-player megawad that pits the player against the forces of Castle Doom. I tried to keep it generic so that the various advanced ports can a...
An atmospheric and enjoyable level.
A 10 sector map. 4 of the sectors are sloped.