First revision of moving 3D floors. The change is that they're now proper 3D.
A tech demo of 3D moving floors. There's still some things that I want to do to it, but as a start this is pretty neat.
Maybe the dumbest thing I've made. It's a template for mappers to copy sector letters from if they want to put some text in their map for some re...
These are levels that I made for test DeHackEd patches.
An example map which explains how a ceiling fan spinning horizontally is done under doom(2).exe.
An example of how to get conveyorbelt scripts running in vanilla Heretic as well as in Zdoom, Vavoom and Legacy. (Legacy in particular) The map i...