Horizontal Spinning Fan in Doom
Filenames
dmdhzfan.wad
Size
50.57 KB
MD5
ae9246868e61e2a091725db7f5808a90
SHA-1
73124de2e9b27e0a7a1384e9ed324ad7f02127e3
SHA-256
702e80bc8391f88b14e11dcb6e1649b1db05df79fe50f60013da75215b3cb357
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom, Doom II
Lumps
17
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : None Primary purpose : Single Player Tech Demo =========================================================================== Title : Horizontal Spinning Fan in Doom Filename : dmdhzfan.zip - dmdhzfan.wad, dmdhzfan.txt Date Finished : September 9th, 1999 Author : Derek MacDonald aka Afterglow Web Page : http://www.doomworld.com/afterglow/ Email Address : [email protected] Other Files By Author : - Jägermörder01 - dmdjm01.wad - Jägermörder01 - dmdjm02.wad - The Seventh 07 - prwrsv07.wad - SacrificeDM - dmdsacdm.wad - Lamentations - dmdlamdm.wad - Deadly Simplified - dmd07dm.wad Contributions to: - SlaughterDM - sldm.wad - Gothic99 - gothic99.wad - SurgeDM2 - surge2.wad - The Darkening E2 - darken2.wad - Hell Revealed II - hr2.wad - Skull Tag - http://www.skulltag.com/ Misc. Author Info : Canadianite. Description : An example map which explains how a ceiling fan spinning horizontally is done under doom(2).exe. Additional Credits to : - id software for Quake 2 (which inspired this idea) & the Doom series that has eaten up my free time. - #doomroom crew for letting me kick up my boots. =========================================================================== * Play Information * Map # : MAP01 Single Player : No, just the fan to look at Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Not implemented! New Sounds : No New Music : No New Graphics : Yes, the fan texture Demos Replaced : None * Construction * Base : New level from scratch Build Time : A day. Editor(s) used : DCK 3.62, Wintex 4.3, Paint Shop Pro Known Bugs : None. May Not Run With... : JDoom since it modifies animated texture behaviour. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may, however, use it as a guide to create a the effect on your own. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * ftp://archives.3dgamers.com/pub/idgames/ and mirrors http://doomworld.com/afterglow/