Just two levels which I created plus some other stuff like decorate, new textures etc... Maybe there is nothing amazing, because I am novice at l...
A dark,metal deathmatch base using the nightmare1 textures.
You are in a place full of monsters, and you must destroy them...Yeah I had no idea what the story was going to be about anyway. LOL! Hope you en...
My first try for a DM level (and the first published try at all!). It is small but has some obstacles ("Jumpin'") and many many teleports ("Flash...
12 maps of high-speed action-packed Capture the Flag maps by various individuals of the Mechanix Union. Map list: MAP01 - Rotated Infinity by Dus...
Note: This wad requires the Skulltag resources to be loaded, which should come with Zandronum. 18 extremely difficult invasion maps for Skulltag/...
A Single DM level. Designed for duels or FFA.
My first released Heretic map, to be used as E2M1 of the FreeHeretic project. The overall theme is therefore vaguely similar.
This is basically a enhanced remake of the successful Icon Of Sin's Hideout. It may have been successful, but it still had some problems. mainly ...
This edition combined the two wads together with added new sky and music. GZDoom features like 3D floor, mirrors, and swimmable water. A simple f...
Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into the...
AT TEH UAC COMPLEHX, YOU MARINES DEAD, SOH THEIY SENTIFICATED YOU TO KILL STUFF.
The map contained in this wad is easily the best I have ever created. It's appealing to the eyes, while remaining very fun to play. The level is ...
This a compilation of Richard Jaspars 'Styx' excellent Styx Deathmatch Series. I've changed nothing in the levels themselves (except rename them ...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
33 maps suitable for Team/Last Man Standing
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, whi...
Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining th...
A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).
This is a map that was cut out of the Vae Victus project. Why? No one may never know.
I have absolutely no inspiration to continue this, so I decided to release this to idgames instead of letting it collect virtual dust. This wad g...
This wad was meant to be part of ZDaemon Coop Community Megawad. The project died and I was left with this map. After two years I decided it migh...