This is a small map that I created inspired by the strife first level. The level is named after the song beef baloney by the punk band fear.
This was the original, intended version of what was to be submitted to the Doomworld Mega Project 2013. For whatever reason, an older version end...
The couple submissions made to the Fusion Mapping Project. The goal was to combine 2 classic maps into one while still maintaining a coherent and...
THE STORY OF JARJAR's LAST PINEAPPLE FRITTER- Once upon a night, JarJar was getting tucked in by his husband Tom Hanks. JarJar goes "Why those pi...
White Light 2 wasn't going anywhere, but I'd made all the necessary resources. So, to avoid letting them go to waste, I went back to the critical...
On a far away colony world, a temple was discovered which marked the border between our reality and another, far more sinister dimension which yo...
A reimagination of levels MAP 01 to MAP 07 of DOOM II by me
Welcome to this new release of "House Of Pain 2". I have converted all the original maps to the Hexen format supported by ZDoom and added some "s...
Started as a e4m1 remake but I went on with a standalone map that maintains a few known areas (revamped obviously).
An 8 level wad, The last 4 are a HUB.
5 more Heretic maps stuffed full of monsters.
A spiritual sequel to The Archives Are Doomed, which was in itself a spiritual sequel to Untitled. So does that mean this is a sub-spiritual sequ...
A relatively large map (303 monsters on UV to keep you busy) with a bunch of nonlinearity. There is more than one way to complete the map and you...
The 2003 edition of the Tlsdm series
Infestation is a massive remake of E1M7 from my ITD episode.
A city themed map, inspired my hometown
Geo X is an overhauled version of two different wads (sp_deny, and sp_geo), merged together. There is a lot of things that are different in this ...
You are in an UAC training camp. You have to find the boss. He'll hire you as his bountykiller only if you pass the tests. For more info about ne...
A UAC experiment with a classified substance sends the research facility to hell.
A progressive single player level designed mainly as a learning experience. Because of this, there is practically no detail lighting.
The story of this wad is pretty unusual. It all started with a very ambitious project "Fear The Shrill" (some screenshots were shown to public on...
This map started out as a demonstration of things that work in vanilla or prboom but don't work in ZDoom, making the map unplayable in ZDoom. It'...