Doom 2: Reimagined

Doom 2: Reimagined

A reimagination of levels MAP 01 to MAP 07 of DOOM II by me

Filenames
d2r.wad
Size
684.07 KB
MD5
371aa50b64898f98b50452c3a24b9d0a
SHA-1
87f93dcf7be836d250ff18327c8fb09047a7d423
SHA-256
a64ed05099b7b5f2fdac1da7085089ab8a3335e98f137f3511eced0e97706983
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
83
Maps
MAP01, MAP03, MAP07, MAP04, MAP06, MAP02, MAP05

Read Me

===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : Zdoom
Primary purpose         : Single play
===========================================================================
Title                   : Doom 2: Reimagined
Filename                : D2R.WAD
Release date            : 6-16-12
Author                  : Leon
Email Address           : [email protected]
Other Files By Author   : 
Misc. Author Info       : 


Description             : A reimagination of levels MAP 01 to MAP 07 of
                          DOOM II by me


Additional Credits to   : GreyGhost
===========================================================================
* What is included *


New levels              : 7
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None




* Play Information *


Game                    : DOOM2
Map #                   : Map01 to Map07
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented




* Construction *


Base                    : New from scratch
Build Time              : 1 Week
Editor(s) used          : DoomBuilder, Slade
Known Bugs              : None Known
May Not Run With...     :




* Copyright / Permissions *


Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *


The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors


===========================================================================

DOOM II Reimagined by Leon

My goals in this was to:

Create lvels with similaities to the earlier levels of Doom II by ways such as,
Similar difficulty setting, similar introduction of Monsters, similar weapons,
similar textures and similar amount of secrets.

I always created the exits to the levels of Doom II by W1 Exit as I wanted to
show the links of each level to adhere to the storyline. NOTE: Secrets and
Monsters will not be located past the exit door. 

It includes different difficulty settings for each level. 

Thank you to Grey Ghost for all your help :)

Enjoy.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
1
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1