Essentially a drop in replacement for E1M1, although it includes some nasty traps, and 100% kills is not easy to achieve on Ultra Violence. This ...
Night falls as you prepare to enter another base on Phobos. This base was built right into the hills, and uses a lot of natural caverns in it's d...
Where are we? I thought that teleport would take us home! The only clue you get is the unmistakable voice of a lizard rider, "Welcome to my play ...
I have made an effort to make good playability for all difficulty levels, and also to make things look good. The construction is straight forward...
The Mars base, the center for all advanced scientific research of the UAC has stopped all communications with the PHOBOS base. You've done what a...
This is a set of 7 levels for Doom 2 inspired by the gameplay style of Scythe - short, straightforward, and fast paced, with plenty of action and...
This wad takes you through all aspects of DOOM. It contains most of the weapons, and almost all of the monsters. It is has a lot of different typ...
I think the name says it all. Its playable but tough. This was an experiment in building a simple level that would be dangerous and make the most...
A huge level with some impressive bits and pieces. Full description below, but basically it's a big underground medieval-style setup.
These wads form a deathmatch package specially designed for four players deathmatch network games. IPXMATCH is a compilation of numerous resource...
Well, here it is... This is an improved version of a level which I made The first version had some bugs and this is way better! A lot of blood sw...
The UAC corporation just lost another tech base. You've got to be kidding me!
Mishmash of slaughter speedmaps which I was spontaneously making over the last 6 months.
.............: A medium to large sized level with
Clear the ancient water caverns of the evil Hellspawn
This deathmatch map was made for my dntbleed.deh patch, but you can play it normally too.
A small, Quake-inspired, medieval style map for Doom 2 that requires a Boom compatible source port. The map has 70 monsters on each skill setting...
My First attempt at a wad, hope it doesn't suck too mightily
SunGod is a *very* large level created with
6 action packed levels for Plutonia Experiment. Small to medium in size. They were a part of a personal speedmapping project - I guess it shows s...
The WAD file accompanied by this readme file contains the "heavily, yet sensibly" improved maps from "199X" and also re-integrates all the (reaso...
You finally get a much needed R&R, after months of 'cleaning up' on Mars. A friend of yours suggested an interesting site on Rigel V, an ancient ...