mayhem19.wad
Filenames
mayhem19.wad
Size
34.30 MB
MD5
725e77b3768c1c86e7a3006bc10d0528
SHA-1
db84fe404908f2c504105fa68ab7a9e702950685
SHA-256
7e1c80819eb8a5fcee74db7f2be45de3b89f1b88f93624f85b1feff006ff6bb6
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
2651
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP31, MAP32
Download
Read Me
=========================================================================== Advanced engine needed : Source ports that are MBF-compatible Primary purpose : Single play =========================================================================== Title : MAYhem 2019 - Blood for the Doom God! Filename : Mayhem19.wad Release date : 02/06/2020 Author : A bunch of Khorney bastards Email Address : [redacted] (Obsidian's email address) Other Files By Author : Varies by author Misc. Author Info : i feel asleep! Description : 19 maps made in the month of May, with a credits map to stop the player going into the stock maps. The theme of this year's MAYhem was Blood and all things Blood-esque: the texture set contained textures from Blood and Clive Barker's Undying and the enemies and decorations were altered to match. Story : It took a fair bit of saving up, but you're finally here at Cabal Tours! You can't wait to learn about the tombs and castles on display and with the help of your tour guide Caleb, it's bound to be a ride that you'll never forget. Additional Credits to : Everyone who participated Everyone who playtested and provided feedback, especially the Doomworld Megawad Club: https: //www.doomworld.com/forum/topic/109341-the- dwmegawad-club-plays-mayhem-2019-alienated/ Monolith Productions and EA Los Angeles for the textures Dragonfly for the TITLEPIC and INTERPIC Impie for the STBAR graphics DMPhobos for the font graphics FloatRand for the DeHackEd Altazimuth and antares031 for DeHackEd bugfixing =========================================================================== * Maplist * MAP01: Spiteful Hall Author: Obake Music: "Tribal New World" by Immorpher MAP02: Murskville Author: DukeOfDoom Music: "Bat Queen" by Zan-zan-zawa-veia MAP03: Entry̷͉͂w̶͍͝ă̶͕y̶̛̥ Author: Walter Confalonieri Music: None MAP04: Dull Needle Author: NeedHealth Music: "Mindache" by Psychedelic Eyeball MAP05: Orpheus Desu Author: Impie Music: "Sunset" from Battle Zeque Den MAP06: Chrono Author: Worm318 Music: "Osmose" by Jimmy MAP07: Mind Screw at the Cemetery complex Author: Redead-ITA (with help from Joe-Ilya) Music: "Raw Hatred" by Metabolist MAP18: The Rats in the Well Author: DMPhobos Music: "The Occultist" By Eris Falling MAP09: Baron Loqui's Summer Resort Author: Impie Music: "Cemetery" from A Nightmare on Elm Street MAP10: Stony Brook Author: A2Rob Music: “Free From My Shackles” by Eric Baker MAP11: Maudlin Author: Obsidian Music: "Fate of the Damned" from Blood MAP12: Necropolis Under Papa John's Author: RottKing Music: Boss battle theme from Terraria MAP13: Storming the Estate Author: WhirledTsar Music: "04.MID" from Witchaven MAP14: Minotaur's Inferno Author: Bdubzzz Music: MIDI of "Lake Bodom" by Children of Bodom MAP15: Their Daily Bread Author: Benjogami Music: "Soul Shaker Immortal" by Immorpher MAP16: Madman's Vault Author: Dobu Gabu Maru Music: "TaraNTulas" by Bucket MAP17: Naraka Author: Rdwpa and Nine Inch Heels Music: "Windia (Windian War March Remix)" from Breath of Fire 2 MAP18: Epilogue Author: Obsidian Music: "Plasma" by Lee Jackson MAP31: Dr Tongue's Castle of Terror Author: Impie Music: "Dr Tongue's Castle of Terror" from Zombies Ate My Neighbors MAP32: Private Property Author: Joe-Ilya Music: MIDI of "Passing Out Pieces" by Mac Demarco Title music: "Unholy Voices" from Blood Level Clear music: "Hallowed Grounds" from Blood Intermission music: "Infuscomus" from Blood =========================================================================== * What is included * New levels : 20 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP18, MAP31-MAP32 Single Player : Designed for Cooperative 2-4 Player : Player starts with some optimizing, but nothing extensive Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : All maps were made in the space of one month. Compiling took about six, bah. Editor(s) used : Doombuilder X, GZDoomBuilder, SLADE3, WhackEd4 Known Bugs : None May Not Run With... : Any port that doesn't support MBF * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors