One Boom-compatible map made on the 26th of October in the space of 24 hours.
14 maps made during the twenty-first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and ...
Set in a demon complex of brick and metal, you must awaken
2 maps for Ult. Doom. Both of them losely based on episode 1 and 2 respectively.
22 maps made in the month of May, with an epilogue bolted on to stop the player going into the stock maps. The theme of this year's MAYhem was a ...
This is a massive map, part of it is a demon university. There are also huge outside areas, even a chapel, with an archvile as the priest deliver...
A symmetrical deathmatch level for Doom 2.
Barren world full of sand, rocks and canyons. Do not jump in this map. It's not designed that you can jump. Though jumping does not ruin gameplay...
A 10 sector map. 4 of the sectors are sloped.
zodiacdm.wad is a series of 12 maps. They are for Deathmatch only and need ZDoom for some special effects. Each map is dedicated to one zodiac si...
A new 32-map megawad for DOOM II, focusing on short to medium length levels, played in a series or from pistol start, in single player or coopera...
A large and difficult map influenced by Plutonia.
One of the basement levels underneath an UAC complex became infested with demons. It needs cleanup, and you drew the short straw. Good luck. A so...
Updated version of White2.wad with some bug fixes such as crashed blue door on map23 in PrBoom+ format. Megawad, based on the results of a four s...
This is the Deathmatch versions of "Villa de Rais." Runs on ZDoom 2.0.60 and up. This wad contains 15 converted levels from the original pack, se...
A fairly detailed map for Doom2. Inspired by Fredik Johansson's incredible Vrack series. This map may cause a lot of problems on slower computers...
A community project run by Aquila Chrysaetos containing maps made by NoReason, BioRenegat, DanielAlexander, Bushpig2dope, Major Arlene, Pegleg, D...
Duel map originally meant for a cyber-duel, but quickly realized it's potential for multiplayer. First ever duel map! And /idgames upload :o Musi...
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P)
Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as th...
A simple 1 map wad intended for 1 v 1 Battles, preferably on Skulltag. Can run on any source port because its built off the Boom mapping Config. ...
16 deathmatch maps made during 2005-2006 for playing with friends just for fun. Quite a few of the maps are pretty gimmicky and shouldn't be take...