Well, after lots of feedback and suggestions, I've decided to scrap the DELTA project and move on. None of it turned out like I wanted, and I kep...
"Strange toxic purple slime has seeped its way into the core of the Earth. Will you find the source of this sludge or will you find more than you...
Mick & Jodie (my kids) for coping so well since being orphaned, (did you really have to keep bringing your friends in and pointing at me?) : Math...
NOW IN THIS RING! NOW IN THIS RING!
This is a texture pack that was used for some techbase levels of Struggle, and The Kerberos Complex for Doomworld Mega Project 2017. It features ...
Well, I was all set for another boooring day at the office, but something told me I was in for a little treat... a simple trip up the elevator le...
.............:Another favorite of mine for both
Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes be...
This is a modified version of deathmatch where you have no weapons and have to play tag. A random play will be chosen at start to be "it". that p...
Your mission is to secure a strange bunker in the Australian outback where many comrads have vanished. You parachute in to a small court yard and...
A challenging WAD.
"You have lost Daisy and have been caught, sent to prison...but demons never knew that there was a pistol hidden with a dead Marine in your cell....
You decide to take a vacation to your favorite resort. Unfortunately, Hell had the same idea.<br><br> Collection of levels I've made for various ...
Break In. Simply put, you've been sent on a mission to Break into Monster HQ. Your goal? Get out alive! Slugfest galore!
You-Know-Who gets bored one day and decides to storm a demonic techbase for shits and giggles. Made for vanilla-removing ports, or for the ports ...
This MOD upgrades the normal DooM 2 monsters into much more agressive and strong versions of their original selves. Hit points, movement and proj...
DOOM WAD E1M1 from scratch Deathmatch level with warehouse and some neetoooo looking rooms -------- this is a deathmatch level. there is no way o...
Eleven maps made during the forty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection a...
An announcer which has a theme of a Cybernetic demon
/Story :
Gave the demons their true blood colors. I've also included BLOODZAN for Zandronum for only 2 monsters in there and I gave the lost soul 20 healt...
This is level 1 of a 4 level storyline episode.
Two hellish maps with non-linear progression. Instigating monster infighting is highly encouraged to conserve ammo Tested with Chocolate Doom & G...