Moonblood
Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite b...
Filenames
moonbld.wad
Size
10.44 MB
MD5
e7ce5bc6e368bc0de9e2c943d448111f
SHA-1
f6e34fada09f077fd2b31457006e7a43288c5d1d
SHA-256
3031dda662434099f98778a8f6a31ac2d0c6e40bed844f3d4843501e102e261c
WAD Type
PWAD
IWAD
Unknown
Engines
Boom, PrBoom
Lumps
588
Maps
MAP30, MAP23, MAP21, MAP22, MAP01, MAP03, MAP04, MAP06, MAP02, MAP07, MAP08, MAP09, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP10, MAP20, MAP05, MAP26, MAP24, MAP25, MAP27, MAP28, MAP29, MAP31, MAP32
Download
Read Me
=========================================================================== Advanced engine needed : PrBoom Primary purpose : Single play =========================================================================== Title : Moonblood Filename : moonbld.wad Release date : 04/09/2017; Author : Deadwing Email Address : [redacted] Other Files By Author : Nevasca, Discovering the Hell series, Eclipseii. Misc. Author Info : ... Description : Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite big and I decided to turn it into Moonblood (it was initially called Revclipse, then after Reclipse). The levels were most inspired by early Scythe 1 levels, Jenesis, Mano Laikas and DTWID series. It features: -> 32 custom levels, mostly small/médium sized maps. -> Custom soundtrack, made for this mapset. (except map 32) -> Classic doom gameplay with Boom (-complevel 9) compatibility: No balance changes. -> 6 episode format. -> 5 to 10 hours to finish, depending on your pace and difficult chosen. Its main design focus: -> Simple and clean visuals. -> Low monster count. A little to no grinding. -> Non-linearity. -> Difficult level a bit above IWADs. -> Strict to safe ammo management. -> Gameplay focused on multiple weapons management, target priorization and environment awareness. -> Not-so obvious progression with some light puzzles. Additional Credits to : gaspe, rdwpa, mouldy, koren, skepticist, an_mutt, leodoom85, NoisyVelvet, joe-ilya, antares031, memfis, rhinoduck, Keyboard_Doomer, SSGMaster, rodster, scifista42, dobu gabu maru and EffinghamHuffnagel for providing feedback, demos and helping me out! Music: - All songs by myself. =========================================================================== * What is included * New levels : 32 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No * Play Information * Game : DOOM2 Map # : Map01 to Map 32 Single Player : Yes, designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : Eclpseii Build Time : One and a half year Editor(s) used : Doom Builder, XWE, Photoshop. Known Bugs : None Tested With : ZDoom 2.20, PrBoom-2.5.1.3 * Copyright / Permissions * Authors (MAY/may NOT) use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.