Moonblood

Moonblood

Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite b...

Filenames
moonbld.wad
Size
10.44 MB
MD5
e7ce5bc6e368bc0de9e2c943d448111f
SHA-1
f6e34fada09f077fd2b31457006e7a43288c5d1d
SHA-256
3031dda662434099f98778a8f6a31ac2d0c6e40bed844f3d4843501e102e261c
WAD Type
PWAD
IWAD
Unknown
Engines
Boom, PrBoom
Lumps
588
Maps
MAP30, MAP23, MAP21, MAP22, MAP01, MAP03, MAP04, MAP06, MAP02, MAP07, MAP08, MAP09, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP10, MAP20, MAP05, MAP26, MAP24, MAP25, MAP27, MAP28, MAP29, MAP31, MAP32

Read Me

===========================================================================
Advanced engine needed  : PrBoom
Primary purpose         : Single play
===========================================================================

Title                   : Moonblood
Filename                : moonbld.wad
Release date            : 04/09/2017;
Author                  : Deadwing
Email Address           : [redacted]
Other Files By Author   : Nevasca, Discovering the Hell series, Eclipseii.
Misc. Author Info       : ...

Description             : Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite big and I decided to turn it into Moonblood (it was initially called Revclipse, then after Reclipse). The levels were most inspired by early Scythe 1 levels, Jenesis, Mano Laikas and DTWID series.

It features:

-> 32 custom levels, mostly small/médium sized maps.
-> Custom soundtrack, made for this mapset. (except map 32)
-> Classic doom gameplay with Boom (-complevel 9) compatibility: No balance changes.
-> 6 episode format.
-> 5 to 10 hours to finish, depending on your pace and difficult chosen.

Its main design focus:

-> Simple and clean visuals.
-> Low monster count. A little to no grinding.
-> Non-linearity.
-> Difficult level a bit above IWADs.
-> Strict to safe ammo management.
-> Gameplay focused on multiple weapons management, target priorization and environment awareness.
-> Not-so obvious progression with some light puzzles.


Additional Credits to   : gaspe, rdwpa, mouldy, koren, skepticist, an_mutt, leodoom85, NoisyVelvet, joe-ilya, antares031, memfis, rhinoduck, Keyboard_Doomer, SSGMaster, rodster, scifista42, dobu gabu maru and EffinghamHuffnagel for providing feedback, demos and helping me out!

Music:
- All songs by myself.

===========================================================================
* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01 to Map 32
Single Player           : Yes, designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : Eclpseii
Build Time              : One and a half year
Editor(s) used          : Doom Builder, XWE, Photoshop.
Known Bugs              : None
Tested With             : ZDoom 2.20, PrBoom-2.5.1.3



* Copyright / Permissions *

Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

MAP30

MAP30

Deathmatch Spawns
0
Co-op Spawns
4
MAP23

MAP23

Deathmatch Spawns
0
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
0
Co-op Spawns
4
MAP22

MAP22

Deathmatch Spawns
0
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
0
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
0
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
0
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
0
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
0
Co-op Spawns
4
MAP18

MAP18

Deathmatch Spawns
0
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
0
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
4
MAP20

MAP20

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP26

MAP26

Deathmatch Spawns
0
Co-op Spawns
4
MAP24

MAP24

Deathmatch Spawns
0
Co-op Spawns
4
MAP25

MAP25

Deathmatch Spawns
0
Co-op Spawns
4
MAP27

MAP27

Deathmatch Spawns
0
Co-op Spawns
4
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
4
MAP29

MAP29

Deathmatch Spawns
0
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
0
Co-op Spawns
9
MAP32

MAP32

Deathmatch Spawns
0
Co-op Spawns
4

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14