Extreme Monsters Modification
This MOD upgrades the normal DooM 2 monsters into much more agressive and strong versions of their original selves. Hit points, movement and projectile speed...
Filenames
extrmons.wad
Size
1.42 KB
MD5
04bbdfdd0427083ce5ebe1d2c0839a7e
SHA-1
f659f4c28229cd2d7813ca76087e93e5bbd5c03d
SHA-256
de85bcdb3f9914464b88c3f4f8154536b06ce7d2a573f852730e8d081d65398f
WAD Type
PWAD
IWAD
Unknown
Engines
Zandronum, ZDaemon, ZDoom
Lumps
1
Download
Read Me
=========================================================================== Advanced engine needed : Zdoom/Zdaemon/Skulltag/etc... Primary purpose : No levels included =========================================================================== Title : Extreme Monsters Modification Filename : extreme_monsters.wad Release date : 6/28/06 Author : Julz_D Email Address : [email protected] Description : This MOD upgrades the normal DooM 2 monsters into much more agressive and strong versions of their original selves. Hit points, movement and projectile speeds have all been altered in this MOD. This MOD will most likeley be very good in terms of increasing the difficulty of COOP games without having to battle hordes upon hordes of monsters just for a challenge. This file is also intended for mappers to use in their maps. A good feature of this is REDUCED LAG in new maps, and more difficulty in older ones with less monsters. Enjoy! Additional Credits to : ID Software for Doom(2), Zdaemon and Skulltag for an awesome online gaming experience =========================================================================== * What is included * New levels : 0 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One day Editor(s) used : Whacked Known Bugs : None May Not Run With... : Non-In WAD Dehacked compatible source ports * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://julzd.doomersdomain.com