This is a remake of doom1 exclusively for doom2 because doom2 has more content then doom1 that is available. it also brings new,bigger,harder lev...
1 map fun Invasion.
4 maps for doom2, re-interpretation of deimos, KDiP sequel
An unreleased GZDoom map I made about a year ago. It's set in a lush, walled garden in the middle of a desert. It was supposed to be part of an e...
After Gatekeeper died the marine stays at hell, trying to go to surface but changes his mind. 32 map-megawad
StrifeDoom is set in the days before the well known "strife" occurred in the small township of Tarnhill between "The Order, a well-equipped relig...
Pretty large map. Used many different styles of design, start out from cities, towns and ending with standart doom-base style, caves, metal hallw...
The moon's orbit was slowed due to a headon collision with a giant ball of demons. Escape the moon before it crashes into the Earth!
Deimos Labs is a wad I started a few years back. Even though it's only a single map, every time I began mapping, I'd say, "No, this isn't how I w...
Plutonia-style map for strong players.
Short speedmap I made, to try out some textures I made. Pretty short and very easy. Tested with zdoom and prboom+, contains a new palette and mid...
A base around a brown canyon. Was going to be map03 of my mini episode, but didn't fit the theme. And the new map03 is so much cooler anyway. =) ...
map01 for doom2. Constructed for the Wad of the month contest on Doomwadstation, but unfortunately I couldn`t complete it in time...
Large fuel base full of monsters - go and kill them! Made for FDC#11.
32 community maps inspired by plutonia.
It's my first level. It's a long and difficult one. It's plenty of new ideas as you'll see by yourself. I specialy made it for you : enjoy !
(read this!): TO PLAY THIS LEVEL THE CORRECT WAY YOU MUST INSTALL THE THEME DOOM PATCH 1.7!
Spent a couple days to do this map for some reason. It has lots of teleports. No, there's no annoying teleport puzzles, if you are wondering.