Scorching heat

Scorching heat

Pretty large map. Used many different styles of design, start out from cities, towns and ending with standart doom-base style, caves, metal hallways etc. Enj...

Filenames
scrchhet.wad
Size
7.27 MB
MD5
1d4a3cd2b6a092329e11d460dad88175
SHA-1
3ba10ef5d2f6f59e561572e6b6d34e857e1f8664
SHA-256
47250d2ee105aac19f57ea92ac30b73a4e049a0e5c800e389485165ec0a454fd
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Edge, PRBOOM+, Limit Removing, ZDoom, Doom II
Lumps
86
Maps
MAP02, MAP01

Read Me

===========================================================================
Archive Maintainer      : scrchhet.zip
Advanced engine needed  : Prboom-plus, (G)Zdoom, EDGE. Other ports may not
			  support this map due to size. But nevertheless
			  this is Limit removing.
Primary purpose         : Designed for Single Player
===========================================================================
Title                   : Scorching heat
Filename                : Scrchhet.wad
Release date            : 15/07/2010
Authors                 : Archi     - Main level designer
			  C4tnt     - Main level designer
			  Gvozdevik - level designer
			  Jython    - level designer
			  Knight    - level designer
			  Marat     - level designer
			  NRM       - level designer
			  Slavius   - level designer
			  Zetores   - level designer
                          Lafoxxx   - Graphics
                          BND       - Graphics

Email Address           : [email protected] (Archi's mail)

Description             : Pretty large map. Used many different styles of
			  design, start out from cities, towns and ending
			  with standart doom-base style, caves, metal
			  hallways etc. Enjoy!(press f1 for help)
			  This map created by Freedoom Comunity.
			  http://freed00m.forum24.ru/

			  If you want to use Prboom to play, use the
			  sh_pb.bat to start game(You should extract
			  *.wad file and *.bat files into your Prboom
			  base category).

Additional Credits to   : Realm667 for sprites.
			  Id for doom, quake and other games.

Used music		: Title		- TNT - Interpic Screen
			  Ingame	- Children of Bodom -
						   Blooddrunk album(edited)
			  Intermission	- Arch Enemy - Stigmata(edited)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Yes, sh_pb.bat
Other files required    : No


* Play Information *

Game                    : Plutonia
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No!
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About two weeks
Editor(s) used          : Doom Builder 1, Doom Builder 2, XWE
Known Bugs              : It is strongly recomended to run this wad
			  in software render settings. In OpenGL may
			  appear many level bugs.
May Not Run With...     : Risen3d, Jdoom, Vavoom, Odamex, Zdaemon,
			  chocolate-doom, Doom Legacy.
Tested With		: Zdoom, Edge, Prboom-plus


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4