the fabolous sequel of bleha.wad, whit a lot more of 1994-style levels! WOO-HOO!
3 episode wad for ultimate doom with the usual tech/hell tech/hell setup with a few exceptions from time to time. This is an expansion from my cb...
I know I'll probably be hated for this release, but this is more or less an archive of several old, unreleased levels and feature demos that I fe...
Episode 4 replacement for the Ultimate Doom which may or may not be related in any shape or form to Concerned :P
This level attempts to recreate that quintessential : experience that Episode 1 of DOOM instilled in me.
Pcorf thought he had defeated Glassyman but he was wrong...
A complete Episode 2 replacement for the original Doom. Made this a long time ago & retouched with DB, so the quality is on par with 1994.
During the development of Switcheroom there were 18 additional maps made for the project that were rejected for various reasons. Such as not rese...
This map is more of a experiment, i want to see if a map that has details like the first doom and decent gameplay can score good reviews without ...
A Doom Episode 2 themed map (or at least that was my intent). Replaces E2M5 so it has two different exits, one leads to E2M6 the other to the sec...
Explore a familiar retail store in an unfamiliar setting.
A multi-level project that replaces the first four missions of the game with my very own classic-style maps designed to look like a set of "lost ...
In this mission you must kill a spammer who sent me an insulting e-mail. He lives in a huge condominium so you have to use only silenced weapons....
After your training, you are ready for your first mission. Your objective is to infiltrate Wills' house called "The jokewads factory" and assassi...
A simple map for aim training. For simple i mean: a square witha button. It is not so hard, at least if the player use the difficulty "hurt me pl...
My small series of Doom levels that follow the original game's episodes continues with this episode 4 themed level for Ult Doom.
A big trashed up complex. An updated version of the first map in the "Wasteland" series of maps by Alberto Barsella (circa May '94).
your job is to aid the marines through the UAC compound to halt the demon assault.
This is a UDMF format map of ORIGWAD.wad for reference purposes only.
A tribute to my friend Gamarra. Please do not use IDBEHOLDL otherwise you will not see light effects.
Narrow corridors interchanges with ample outdoor lands, recreating an alpha "Tom Hall-style" map, rich of gray and silver wall and bronze rooms. ...
Gamarra said "I need a wc" because he had a physiologic necessity. But some toilets are out of order. Help him to find a wc that works correctly.
A 'tribute' to Doom 1. All the styles of episodes 1, 2, 3 (and even 4) squished into a 9 map episode.
"Into the Abyss" is my first attempt with lighting and is also an intro for a new episode I will work on. I put far more detail and work into it ...