Gamarra's soul story: Mission 2 "The Spammer"
In this mission you must kill a spammer who sent me an insulting e-mail. He lives in a huge condominium so you have to use only silenced weapons. The palace ...
Filenames
soulgam2.wad
Size
1.03 MB
MD5
302d3a234ab751557876df80f74b5250
SHA-1
aab0e3d09e5fd68988db4f48b53a77b8be386231
SHA-256
71a0ae172b772878cc881f3fbcfefbe340ac94d3c678d2c1b048a44c69c95dd2
WAD Type
PWAD
IWAD
Doom
Engines
ZDoom
Lumps
80
Maps
E1M1
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom Primary purpose : Single play =========================================================================== Title : Gamarra's soul story: Mission 2 "The Spammer" Filename : soulgam2.wad Release date : April 18, 2007 Author : Giulio Galassi aka Glassyman Email Address : [email protected] Other Files By Author : Gamarra's story: Parts I-X, 1994 base, Kill Gamarra, Gamarra's soul story: Prologue and Gamarra's soul story: Mission 1 "Wills must die!" Misc. Author Info : My age is not important... Description : In this mission you must kill a spammer who sent me an insulting e-mail. He lives in a huge condominium so you have to use only silenced weapons. The palace seems to be empty but... Additional Credits to : Maes for helping the player to fist cyberdemons; Randy & Mandy for idea, two sounds and one wall; the authors of "The Weapons Resource Wad" and the maker of the knife =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes (two in only one map) Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : DECALDEF, DECORATE, KEYCONFIG, MAPINFO, SCRIPTS, SNDINFO Other files required : None * Play Information * Game : Doom Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 2 weeks Editor(s) used : Doom Builder, SLumpEd, XWE Known Bugs : 1. If you throw the knife to the last cyberdemons from a too close range, they may "fall down". However, you are always able to kill them; 2. Thin slime trails; 3. If you use the WaltherPPK against the final boss he may be distracted from attacking the player. However, if he sees you again, he'll restart to attack you May Not Run With... : Anything other than ZDoom Tested With : ZDoom 2.1.7 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors =========================================================================== Notes =========================================================================== KEYCONFIG =========================================================================== slot 1 Fist Chainsaw (not present in this wad) Knife slot 2 Pistol (not present in this wad) WaltherPPK slot 3 Shotgun (not present in this wad) Burstshotgun slot 4 Chaingun (not present in this wad) slot 5 RocketLauncher (not present in this wad) slot 6 PlasmaRifle (not present in this wad) slot 7 BFG9000 (not present in this wad) =========================================================================== Other =========================================================================== Please do not cheat otherwise the gameplay may be ruined.