Dead Base 2.0
A big trashed up complex. An updated version of the first map in the "Wasteland" series of maps by Alberto Barsella (circa May '94).
Filenames
deadbase.wad
Size
643.57 KB
MD5
6ded8d6d9b180c9425559c704f09ddb5
SHA-1
a3b3375c08ee00a8a04caba53cfd6e64e5de46c4
SHA-256
c424b3ca7749df2f33818dc7e9d0d8c55349ba62497c888030b2afab9056153c
WAD Type
PWAD
IWAD
Doom
Engines
ZDoom
Lumps
24
Maps
E2M1
Download
Read Me
=========================================================================== Title : Dead Base 2.0 Filename : deadbase.wad Release date : December 11, 2003 (ran a little late :P) Updated : December 15, 2003 (eek, fixed some bad stuff) Original Author : Alberto Barsella Updating by : Owen "Sarge Baldy" Lloyd Email Address : [email protected] Other Files By Author : WTC911, Freedoom E3M1, MooDDooM, etc. Misc. Author Info : Really fucking tired. Description : A big trashed up complex. An updated version of the first map in the "Wasteland" series of maps by Alberto Barsella (circa May '94). I highly recommend playing the originals as well. Read story for more info. Additional Credits to : Alberto Barsella (for the original Dead Base, both the wad and story) Matt Tagliaferri (for DoomCAD [by tradition ]) Gherkin (for Doom Builder) Espi (for suggesting using ZDoom in my update, and playtesting) =========================================================================== * Story * INTRODUCTION It had been four hours since Lt. Morrison left the starship and still the receiver's screen stayed blank. Maj. Barowsky, sitting in front of the communication terminal, pressed some keys and called the mother ship. ``Maj. Barowsky reporting. Four hours ago Lt. Morrison teleported to the planetary surface, near the Prometeus Base. I haven't yet received any transmission from him nor from the base.'' ``Gen. Vitesse here, you are ordered to take all the weapons on board and descend to the surface. Investigate the base and locate the causes of the loss of transmission. Should you encounter any hostile presence you should track its origin and eliminate it.'' ``I'm sorry, sir, but Lt. Morrison left equipped with all the high-power energy weapons, including the latest BFG 9000 gun. The only weapons on board are some archaic shotgun and chaingun....'' ``We all know your battle skills are far superior to those of Lt. Morrison, I have no doubt you are the best soldier to deal with whatever lies in the Prometeus Base. Your orders are to proceed to the command center, which is a large square building located at the eastern end of the base and enter through the main door which is on the western wall. Should anyone down there be still alive the command center is the place where he will stay. Gather as much information as you can, eliminate hostiles and re-estabilish transmissions. Good Luck!'' `Oh fuck!' Maj. Barowsky thought. `Well, someone will have to fix it sooner or later. I'll make sure that whatever took control of the base will regret this.' he said equipping himself with a megaarmor and several weapons. `Good, there is also a rocket launcher.....' Then, looking again at the base diagram, he bravely stepped into the teleporter...... WELCOME! Welcome to the first mission in the Wasteland series: Dead Base. In this mission you play the role of Maj. Barowsky as he cleans the lost Prometeus Base from alien creatures and locates the information which will eventually allow him to proceed towards the origin of all the evil. =========================================================================== * What is included * New levels : E2M1 Sounds : No Music : No Graphics : Yes, by Alberto Barsella Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : Doom (requires ZDoom 2.0.53+) Map # : E2M1 Single Player : Yep Cooperative 2-4 Player : Untested but they're there Deathmatch 2-4 Player : Untested but they're there Other game styles : No Difficulty Settings : Yes * Construction * Base : Modified deadbase.wad (from deadbs10.zip) Build Time : 10/31/3 - 12/10/3 (dunno how many hours) Editor(s) used : DoomBuilder 1.2, XWE Known Bugs : No, but there's probably a few unknown ones May Not Run With... : Doom 1.2 Shareware * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.* Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors EPILOGUE (read after you completed the level) (scroll down one page) EPILOGUE Maj. Barowsky, his face covered with sweat and blood, climbed up the red mountain, following the smell of the evil which had turned the Prometeus Base into a graveyard. After a few minutes he came to a cave, the trail was clear, this was the source of the devastation. Firmly holding his fully loaded Plasma Gun he entered the dark mouth of the cave, ready to face everything that might lurk inside. The tunnel proceeded upwards, towards a large room lit by flaming torches, he leapt forward and...... ......entered the second mission of the Wasteland series: Mountain of Fire. Alberto