Designed for Deathmatch real 3D floors. Trippy sci-fi looking level
Small to medium sized for Single Player, but can be fun in deathmatch. Trippy sci-fi looking level with 3D floors and some zero gravity areas. (u...
This is the first 2 levels of this project, this is just a demo
Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to provide fun during testing.
Doom Forever: EPISODE I takes place on an overun UAC nukage facility located on the planet X-9 in the galaxy of Zeta Reticuli. New gun animations...
Collection of well-made levels by two people from 6/1998 on. Levels continue to be added. See end of text file.
Ancient Egyptian themed, Small to medium sized for Single Player, but can be fun in deathmatch. A large part of the map is single player only. (t...
Precisely what it sounds like, with endlessly spawning monsters. Load Doom Legacy with the .deh patch and the .wad, and be sure to use the Pluton...
A Small Deathmatch with 3Dfloors and secret hiding places, ideal for 4 players
This is the first map of my current project, Death Summoning. Since I seriously doubt I'll ever actually finish this project, I've decided to rel...
You start with a shotgun and some ammo. Dodge the imp's fireballs, plus the spining balls on the floor. Survive as long as possible. You'll gain ...
I'm working on a project called Star Portal Crisis. I thought making a Legacy type thing would be cool. I came up with this.
(This is the sequel level to "Sacrifice in Blood")
It's the lost bridge leading to the UAC Facility... You must enter this UAC Facility. Watch out! There's bogeyballs living under the bridge! Don'...
Designed for Single player or Deathmatch. A Medieval/Gothic style level which might be included in a future Megawad/TC. Features include deep wat...
Sort of hi-tec looking, mostly original or modified textures, some new lamp sprites. Lots of 3D and deep water
Designed for Deathmatch, but can be fun in single player Trippy sci-fi looking level