Random short maps originally based upon "daily bite size mapping" speed mapping sessions by fuzzballfox made in zdoom forums some months ago, and...
A gargantuan collection of 32^H^H45 smashing levels, all created in less than 24 hours on December 20, 2009, centered upon the art of mortal comb...
One of the Artifact levels
A big deathmatch level of a house
"You have been sent to a distant base on the planet know as "Reaver" to locate and and infiltrate a recently lost UAC installation, you must head...
map01 - Fist Gone Wild: Uncensored Version by Torn map02 - Waste Treatment by Essel map03 - NABISCO by Mid map04 - Sorta Tight Quarters by Lizard...
2 of FreeDoom's maps, have a look at : http://boris.slipgate.org for a list of them I started this as a test map to learn to use : Doom Builder. ...
For reasons unknown you wake up in a strange place. Another world. A world populated by evil. The brood of hatred! And once again you really have...
A short map depicting a frozen-over hell and an E4-ish fortress overrun by the freak snowstorm. This is an "upgraded" version of a 100-minute spe...
I made this map based on an automap picture that was posted on the forums of a map by Fellowzdoomer. Read this thread - http://www.doomworld.com/...
A large, sometimes cavernous
A quick random speedmap I made out of sheer bordom on New Years day.
This is my first deathmatch (or FFA) design attempt. I took some inspiration from Brit DM mappacks. I abused some gothic textures, so I hope you ...
This started as a small, simple techbase to test my understanding of basic mapping techniques while making something decent and playable, but I k...
I wasn't sure how to achieve good gameplay in an open city, so I just put a roaming cyberdemon and a Peter Gabriel song in there. The cyber wants...
As an archaeologist with a mission in the deep South American jungles you find an old inca pyramid. You decide to go inside and behind you a big ...
My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismember...
18 maps made during the twenty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15...
This is my second level - contains, among others, cyberdemons watching a movie, a ruined castle on a peninsula and a karst cave. Should be entert...
GROVE- THE STORY CONTINUES (...from where?)- In your garden, you can sometimes see an angry looking fat dude steal your mushrooms. He's Smugla. W...
"Quantum Strike" is a set of 3 hard, colourful Boom-format maps designed to be played from a Pistol Start. Gameplay is purely action-based with s...
map02 was made in 100 minutes. map01 has, uh, something I wanted to put in but didn't have time, so I said "I hereby change the rules, we're havi...
The quest for the BFG continues.... but unfortunately you still haven't escaped the base