DOOM=DOOM

DOOM=DOOM

I wasn't sure how to achieve good gameplay in an open city, so I just put a roaming cyberdemon and a Peter Gabriel song in there. The cyber wants to be your ...

Filenames
doomdoom.wad
Size
1.20 MB
MD5
35fed1967a77a8cfb3893444e9a329ca
SHA-1
a746b4a3176d0e66124d1b14f53f09a48afd20e4
SHA-256
014c169640d8fe6b58c98d7e7496fb520440087e228916812ae5050d3ffd304e
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
91
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Limit removing
Primary purpose         : Single play
===========================================================================
Title                   : DOOM=DOOM
Filename                : DOOMDOOM.WAD
Release date            : 10/30/17
Author                  : Memfis
Email Address           : [email protected]
Other Files By Author   : More than you can count.
Misc. Author Info       : My right ear is more sensitive than the left one.

Description             : I wasn't sure how to achieve good gameplay in an
                          open city, so I just put a roaming cyberdemon and a
                          Peter Gabriel song in there. The cyber wants to be
                          your sledgehammer but perhaps you have other plans?

Additional Credits to   : Peter Gabriel for the song Sledgehammer.
                          Rejet for the game ALICE=ALICE, which is where I
                          got the idea for the wad's name.
                          People who played this wad, enjoyed it, and
                          commented.
                          Authors of textures from Squadron 417, Memento Mori
                          2, Gothic Texture Pack, 5th Episode Texture Pack,
                          Eternal Doom, Requiem, Community Chest 4, TNT:
                          Revilution, Hellcore, and who knows what else!
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes (green armor start on 3rd, no cyber on 2nd)


* Construction *

Base                    : New from scratch
Build Time              : Maybe like 10 days, a few hours per day.
Editor(s) used          : GZDoom Builder, XWE
Known Bugs              : None
May Not Run With        : doom2.exe
Tested With             : PrBoom-plus 2.5.1.5


* Copyright / Permissions *

You are allowed to do what you want with this file. Give credit only if you want.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4

Graphics