A pack of Doom texture edits,(I'm so original) featuring cool brick variants, green wood stuff, fleshy variants, etc. Oh and a cool eyeball door!...
A cross between a Macross Veritech and a Star Wars TIE Interceptor. Sprites for the Walker, Fighter, and transformation.
A graphics-only addon for The Darkening: Episode 2 - one of the most anticipated Doom releases of all time - because it was made by some of the m...
Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)<br><br> Despite the limits of...
1171 textures & 645 flats converted to Doom II split up into seperate wads so you can work with these textures in map editors with addon texture ...
These wads form a deathmatch package specially designed for four players deathmatch network games. IPXMATCH is a compilation of numerous resource...
50 textures & 9 flats converted to Doom 2.
The flatscreen technology of today makes DOOM too bright. This WAD is an attempt to bring our favourite game back into the CRT-induced darkness f...
A Graphics PWAD which replaces a few things in DOOM/DOOM ][ :-) Read README.TXT for what I replaced :-)
Tall skys for Doom or Ultimate Doom (sky1 to sky4) based on the banner image from the web site NewDoom. This wad is dedicated to the guys (and ga...
This wad includes new sprites for players in deathmatch. O.K., not so new sprites, in fact I just replaced the old face with helmet with MY face....
Bill Clinton replaces the annoying orange heads.
Now you can see in all those dark places in Doom II and The Ultimate Doom. Other WADs that do this merely map all brightness levels to "full ligh...
I could never understand why the Doom Marine fires his rocket launcher from between his legs. Perhaps in a masochistic way he enjoys the recoil. ...
I stumbled upon this awesome set of Quake textures a few months ago, so I though I'd see how they looked in Doom. I then compiled and converted a...
1,344(!!!!) textures from Realms of the Haunting.
55 textures and 10 flats converted to Doom2. These textures were designed for use in an Unreal level that was based on the theme of a plantation ...
A set of ten new skies for Doom. All of them 1024 pixels wide, divided in four pieces. The WAD archive contains a small demo map (re- peated ten ...