CR8 Quake Texture set compiled for Doom

I stumbled upon this awesome set of Quake textures a few months ago, so I though I'd see how they looked in Doom. I then compiled and converted all of the or...

Filenames
mek-cr8x.wad
Size
2.94 MB
MD5
483fc2226dfb1405beb3a18374181ff2
SHA-1
9de85b50674258dba4f3521d830907cdc9912743
SHA-256
ab675cfdab3d65c3e04cdae90bbe537b3e7d73dd8662576f964049f5f979e472
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
396

Read Me

===========================================================================
Title                   : CR8 Quake Texture set compiled for Doom
Filename                : Mek-CR8X.wad, CR8Test.wad, cr8view.png
Release date            : March 17, 2008
Author                  : Speedy, Brett 'Mechadon' Harrell
Email Address           : n/a, [email protected]
Misc. Author Info       : lazy

Description             : I stumbled upon this awesome set of Quake textures
			a few months ago, so I though I'd see how they looked
			in Doom.  I then compiled and converted all of the
			original graphics as well as contributed over double
			the original number of graphics in recolors, edits, and
			new textures.  Included are 276 new textures and 112
			new flats.
===========================================================================
* What is included *

New levels              : No
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom II
Map #                   : n/a
Single Player           : n/a
Cooperative 2-4 Player  : n/a
Deathmatch 2-4 Player   : n/a
Other game styles       : n/a
Difficulty Settings     : n/a


* Construction *

Base                    : The original CR8 texture pack for Quake.
Build Time              : Too damn long.
Editor(s) used          : Doom Builder, XWE, SLumpED, GIMP, Irfanview, MSPaint
Known Bugs              : I breifly tested out the switches in Boom...so, hopefully,
			all of them work like they are supposed to.  It was my first
			time compiling a SWITCHES lump so these textures would be
			compatible with Boom.
May Not Run With...     : ...without legs


* Other Authors *

Author                  : Speedy
Email Address           : n/a
Misc. Author Info       : Is credited for all of the new textures
			that are in this wad.  PLEASE NOTE!  I
			DO NOT take credit for these textures.  All
			I did was compiled, organize, and recolor/edit
			the original textures so that they could be
			used with Doom.
Contact Info            :www.cr8.da.ru or planetquake.com/speedy
	 		[email protected]
	 		ICQ 68154481

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
http://mechadon.hostsnake.com
http://www.skulltag.com