Quick and dirty modification for the spectres so they show up almost invisible (92% transparent) and two seperate files pertaining to the Baron a...
These are TEXTURE1 and PNAMES lumps that contain definitions for all iwad (doom 1 and 2) textures, with WFALL1-4 as a bonus. Using these, you can...
This replaces the status bar face with the green fish that is common on the doomworld forums.
A simple, single-player map for Doom II mostly designed to show-case the new monster ... O.J. Simpson, who shoots "Kato Kalen" fireballs at you (...
A simple graphic change that removes the marine's hands from the Doom 2 and SkullTag weapons. Designed for those who play non-human skins or thos...
A new 360?? nighttime sky that ROCKS for all of id Software's games and for Team Eternal's "Eternal Doom III". I figured that most "id-holics" ha...
44 textures converted to Doom 2. The set was originally designed for use in an Unreal level. The level was based on the theme of a Celtic shrine ...
This wad contains replacement sprites for the Imp, it's a combination of that snake thing from Heretic and the Doom imp. I got the original idea ...
Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)<br><br> Despite the limits of...
A simple graphics replacement for the Soulsphere in the game changed to the 'Awesome' 4chan smiley. No, I'm not a chantard.
1171 textures & 645 flats converted to Doom II split up into seperate wads so you can work with these textures in map editors with addon texture ...
This is a set of 16 high resolution skies produced from photographs I've taken over the years with cameras, be it my digital camera or from camer...
I found some neat textures at www.freetextures.com so I thought I would build a texture wad and make a ZDoom level. This is the texture wad used ...
These are some wad files which replaces the Status bar with various themes. Just feel free to insert a desired graphic theme into your map wad. T...
Get ready for the best of the series. This version rules. No more stretch graphics, no more screwed up ending sequences, this is the most complet...
This is a simple wad that turns the marine face into Bevo, the longhorn mascot of the University of Texas at Austin. All the weapons have hooves ...
50 textures & 17 flats converted to Doom 2.
This is the second of a series of texture-only wad libraries for use by wad developers. New in this release: TXRIN.WAD - the textures of the fabu...
I stumbled upon this awesome set of Quake textures a few months ago, so I though I'd see how they looked in Doom. I then compiled and converted a...