Skins of most monsters from For Jihad Monsters project. Skins include most monsters from imperial infidel forces (a.k.a. counter terrorism forces...
The first mod about Postal 2 for Classic Doom and im the first in doing it as i saw. The amazing machete, the scythe, the head-popping Sledgehamm...
A collection of 3 tiny files I've put together. Two of them are useful for having altered playstyles, the tactical chainsaw is just for the fun o...
Adds gibs to the exploding frames of the lesser monsters
Make sure you are using the LATEST version of GZDoom (1.0.29) or a recent SVN build of ZDoom. Older GZDoom releases and official ZDoom releases w...
This wad replaces the graphics of all the weapons (except for the pistol and chainsaw) with the strife weapons. (yes, punching is replaced) They ...
New Decorate monster. Type "summon hell-o" to summon it. It is very strong, so better use cheats to learn what it can do.
Duke Nukem is lost in Doom
Because we all know DoomGuy is actually a superhero in disguise. How else can he run 45 miles per hour without breaking a sweat, carry immense lo...
New Weapons that have been imported from skulltag and : great new features from the marines you can summon using : a game called "Marine War". Th...
Replaces the Doom 2 Weapons with guns of those respective
This file replaces the Arch-Vile with the Vixen, from Redneck
Replaces all the Doom 2 Weapons with new ones. These are
collection of minimods for GZDoom game engine: - Armament Tuning: assortment of weapon options; - Autoautosave: check point system: triggers game...
In Doom, monsters are the norm. That's for sure. But what's not the norm are a couple other monsters. This here foe falls under that second categ...
After getting burnt out on Brutal Doom, I still wanted vanilla gameplay but I liked having alternate deaths for the monsters (and other things) s...
This WAD is a collection of sounds that I had lying around in my \SOUNDS\ directory. Plus, I also included some converted MIDI files. The sounds ...
Remember that large rolling boulder in Indiana Jones, or the same obstacles in Tomb Raider?<br><br> Well, now you can place them in your Doom map...
Three (3) seperate patches, which replace certain DooM 2 weapons with Lucas Arts' Dark Forces weapons. Also, these are "new" , not the old crappy...
Intended as an optional addon to 2048 Units of /vr/, mostly cosmetic weapon alterations. Biggest gameplay changes is that weapons swap faster now...
Cheeki breeki, we bandit now, and 2d to boot! Featuring gratuitous Russian swearing, drunken hijinks, and godawful polka that won't ever stop! Fo...
This is a Weapon Mod for ZDoom 2.0 96x with extra weapon
Due to Doom Eternal and Animal Crossing: New Horizons