MasterOFDeaths GIBS!

Adds gibs to the exploding frames of the lesser monsters

Filenames
modgib.wad
Size
14.91 KB
MD5
6e467d0b3dd2a28677a998ac0c4cb570
SHA-1
d13ffde0b9bac4ecc303d8e75f791ef4fa708f78
SHA-256
68808b6335155c5457bc2af54ecf05b1d375db95109359de78143f0e748502b4
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
5

Read Me

===========================================================================
Archive Maintainer      : put in combos
Update to               : N/A
Advanced engine needed  : ZDoom
Primary purpose         : Single+Coop Play, does not affect the players(hacking th player is DUMB),
			  so it is useless in dm.
===========================================================================
Title                   : MasterOFDeaths GIBS!
Filename                : modgib.wad
Release date            : July 29, 2004
Author                  : MasterOFDeath
Email Address           : [email protected]
Other Files By Author   : (in no particular order)modsply.wad, moddmbse.wad, prtyrnr.wad,
			  moddm1.wad, modsply2.wad, modmp7.wad, moddest.wad
Misc. Author Info       : nothing to see here

Description             : Adds gibs to the exploding frames of the lesser monsters

Additional Credits to   : ID Software, Randy for ZDoom, utility authors, Xaser for some help with
			  the A_Mushroom codepointer(heart of all of this)
===========================================================================
* What is included *

New levels              : None.
Sounds                  : Yes, from exec.wad(the gib sound)
Music                   : No
Graphics                : Yes(1 blood graphic from Doom Legacy)
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : ZDoom engine


* Play Information *

Game                    : DOOM, DOOM2, FINAL DOOM(untested)
Map #                   : No Maps
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : will run with skulltag, but only useful in coop/sp
Difficulty Settings     : Not implemented(how would...?)


* Construction *

Base                    : New from scratch
Build Time              : few hours
Editor(s) used          : WhackEd2, XWE, notepad
Known Bugs              : yes, when a monster explodes into gibs, it will damage things around it,
			  including you. Impossible to fix. Also, when you shoot a monster, it does
			  the Legacy blood effect-wait, thats a good thing! :D
May Not Run With...     : anything other than zdoom.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
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