Small little deathmatch map I made over the course of a week or so. Works with Vanilla Doom 2. Plays nicely with about 4-6 players. Architecture ...
50 Monsters is a project I started back in 2014 when I was just really getting into mapping. It got a bit out of hand in the second half of devel...
A "Moddest Mapping Challenge" double special. Occupies the secret levels "31" and "32." With Map31 being the Infamous "Shitgunner" map. Where the...
A 34 map megawad made for vanilla Doom 2, made by the community with a strict line limit of 1000 lines.
After scrapping my first single-player megawad project, Catastrophe, I decided to create deathmatch wad with 20 maps, using the resources made fo...
I hope you didn't loaded my first Santa Rosa WAD; it was a shame. I have worked during the last weeks to give you the improved version I promisse...
A whole new dimension of UnAligned! The death of the Icons of Sin shattered reality and thrust you into a strange dimension of swords and sorcery...
Map pack with 10 levels
These are the DEATHMATCH wads for the first two levels in the MEV series, for both DOOM I and II. (The D2 version is recommended, as it has the S...
Systems have always existed for the benefit of someone or something. And although somewhat perverted, vices also have always existed for the ve...
This is my first megawad Illuminatus. It took me a while to get the full version out due to problems with the beta testing as well as some person...
Counterattack is a 7-map mini episode for Doom II. Each map was designed to be played from pistol-start; continuous play is fine but will make th...
This is the first release of a few levels that I have done for Doom. They take place in levels 1 through 4 on mission 1. They were created in the...
My second map, which is so far my best. I've finally gotten use to the ins and outs and can make even better maps. My first was way to simple for...
A Mystical Map, that takes place in a abondened library. Meant for the "Modest Mapping Challenge" which allows the user A max of 40 sectors, and ...
A small map inspired by Ultimate Doom's design.
Your trapped on that infernal moon base as usual. You've gotten to the point where you take out most everything that comes at you without blinkin...
The scenario takes place between E2 and E3, you recieve a garbled transmission from somewhere in space, tracing the source, the signal is being b...